2019-10-04 07:16:48.691 [Error]
Message: Referência de objeto não definida para uma instância de um objeto.
Stack: em Microsoft.Xna.Framework.Audio.SoundEffectInstance.PlatformPlay()
em Microsoft.Xna.Framework.Audio.SoundEffectInstance.Play()
em Intersect.Client.MonoGame.Audio.MonoSoundInstance.Play()
em Intersect.Client.Framework.Gwen.Control.Base.PlaySound(String filename) na C:\Users\JC Snider\Desktop\AGD\Intersect-Engine\Intersect.Client.Framework\Gwen\Control\Base.cs:linha 1809
em Intersect.Client.Framework.Gwen.Control.TextBox.InsertText(String text) na C:\Users\JC Snider\Desktop\AGD\Intersect-Engine\Intersect.Client.Framework\Gwen\Control\TextBox.cs:linha 196
em Intersect.Client.Framework.Gwen.Control.TextBox.OnChar(Char chr) na C:\Users\JC Snider\Desktop\AGD\Intersect-Engine\Intersect.Client.Framework\Gwen\Control\TextBox.cs:linha 164
em Intersect.Client.Framework.Gwen.Control.Base.InputChar(Char chr) na C:\Users\JC Snider\Desktop\AGD\Intersect-Engine\Intersect.Client.Framework\Gwen\Control\Base.cs:linha 2656
em Intersect.Client.Framework.Gwen.Control.Canvas.Input_Character(Char chr) na C:\Users\JC Snider\Desktop\AGD\Intersect-Engine\Intersect.Client.Framework\Gwen\Control\Canvas.cs:linha 292
em Intersect.Client.Framework.Gwen.Input.IntersectInput.ProcessMessage(Object message) na C:\Users\JC Snider\Desktop\AGD\Intersect-Engine\Intersect.Client.Framework\Gwen\Input\IntersectInput.cs:linha 80
em Intersect.Client.MonoGame.Input.MonoInput.Window_TextInput(Object sender, TextInputEventArgs e)
em Microsoft.Xna.Framework.EventHelpers.Raise[TEventArgs](Object sender, EventHandler`1 handler, TEventArgs e)
em Microsoft.Xna.Framework.SdlGamePlatform.SdlRunLoop()
em Microsoft.Xna.Framework.SdlGamePlatform.RunLoop()
em Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)
em Microsoft.Xna.Framework.Game.Run()
Question
luciferofhell
2019-10-04 07:16:48.691 [Error]
Message: Referência de objeto não definida para uma instância de um objeto.
Stack: em Microsoft.Xna.Framework.Audio.SoundEffectInstance.PlatformPlay()
em Microsoft.Xna.Framework.Audio.SoundEffectInstance.Play()
em Intersect.Client.MonoGame.Audio.MonoSoundInstance.Play()
em Intersect.Client.Framework.Gwen.Control.Base.PlaySound(String filename) na C:\Users\JC Snider\Desktop\AGD\Intersect-Engine\Intersect.Client.Framework\Gwen\Control\Base.cs:linha 1809
em Intersect.Client.Framework.Gwen.Control.TextBox.InsertText(String text) na C:\Users\JC Snider\Desktop\AGD\Intersect-Engine\Intersect.Client.Framework\Gwen\Control\TextBox.cs:linha 196
em Intersect.Client.Framework.Gwen.Control.TextBox.OnChar(Char chr) na C:\Users\JC Snider\Desktop\AGD\Intersect-Engine\Intersect.Client.Framework\Gwen\Control\TextBox.cs:linha 164
em Intersect.Client.Framework.Gwen.Control.Base.InputChar(Char chr) na C:\Users\JC Snider\Desktop\AGD\Intersect-Engine\Intersect.Client.Framework\Gwen\Control\Base.cs:linha 2656
em Intersect.Client.Framework.Gwen.Control.Canvas.Input_Character(Char chr) na C:\Users\JC Snider\Desktop\AGD\Intersect-Engine\Intersect.Client.Framework\Gwen\Control\Canvas.cs:linha 292
em Intersect.Client.Framework.Gwen.Input.IntersectInput.ProcessMessage(Object message) na C:\Users\JC Snider\Desktop\AGD\Intersect-Engine\Intersect.Client.Framework\Gwen\Input\IntersectInput.cs:linha 80
em Intersect.Client.MonoGame.Input.MonoInput.Window_TextInput(Object sender, TextInputEventArgs e)
em Microsoft.Xna.Framework.EventHelpers.Raise[TEventArgs](Object sender, EventHandler`1 handler, TEventArgs e)
em Microsoft.Xna.Framework.SdlGamePlatform.SdlRunLoop()
em Microsoft.Xna.Framework.SdlGamePlatform.RunLoop()
em Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)
em Microsoft.Xna.Framework.Game.Run()
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