Hello, so I am new to making paperdolls ( just read the quick screenshot tutorial on here ). I am having a small issue with it. I have provided a video below, as well as some images for reference. If anyone has a solution for this that I'm just overlooking, please let me know!
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Still Frame of the Issue
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If you look in the hair at the back of the head, you can see the overlapped portion of the paperdoll.
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These are the constraints I have within photoshop (based on the sprite pixel size)
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I would like the entire sword to show up in the paperdoll (it just looks professional), but due
to the size of the sword and the size of the sprite I cannot have the entire sword shown.
Â
In lieu of just swapping the hand that the sword is in (which would be a simple solution)
I am curious if anyone knows of another way I could go about fixing this issue without having
to swap weapon hands just because the character is facing a certain way.
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Gallus
Hello, so I am new to making paperdolls ( just read the quick screenshot tutorial on here ). I am having a small issue with it. I have provided a video below, as well as some images for reference. If anyone has a solution for this that I'm just overlooking, please let me know!
Â
Â
Still Frame of the Issue
Â
If you look in the hair at the back of the head, you can see the overlapped portion of the paperdoll.
Â
These are the constraints I have within photoshop (based on the sprite pixel size)
Â
I would like the entire sword to show up in the paperdoll (it just looks professional), but due
to the size of the sword and the size of the sprite I cannot have the entire sword shown.
Â
In lieu of just swapping the hand that the sword is in (which would be a simple solution)
I am curious if anyone knows of another way I could go about fixing this issue without having
to swap weapon hands just because the character is facing a certain way.
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