So I was messing around with a prototype Bossfight, in which the second "phase" the boss would transition to a new NPC. And Spawn several 'turret' NPC's for the players to dodge at the same time.Â
Â
However with my current setup, it seems to spawn infinite NPC's in these set locations, causing absolute carnage. How do I go about limiting it to only spawning 1 per designated tile?Â
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Coza
So I was messing around with a prototype Bossfight, in which the second "phase" the boss would transition to a new NPC. And Spawn several 'turret' NPC's for the players to dodge at the same time.Â
Â
However with my current setup, it seems to spawn infinite NPC's in these set locations, causing absolute carnage. How do I go about limiting it to only spawning 1 per designated tile?Â
Â
Thanks!Â
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