Xeno Posted June 22, 2019 Share Posted June 22, 2019 I'm going to share a simple method for creating fade-in and fade-out effect. We will be using images at different opacity for this effect. The images can be downloaded here:Â https://www.ascensiongamedev.com/resources/filehost/27848cc2d688cff08a6a5a175cbe7ead.zip First create 4 switches: FadeToBlack, FadeFromBlack, FadeToWhite, FadeFromWhite Then create 4 Common Events: FadeToBlack, FadeFromBlack, FadeToWhite, FadeFromWhite The Common Event for FadeToBlack will look something like this: (Using pictures: black25.png etc & "Stretch To Fit") The FadeFromBlack common event will look like this: Instead of going from 25% opacity to 100%, we will be going from 100% to 25%. For FadeToWhite & FadeFromWhite simply repeat the process using the images marked "white25.png" and so on. Lastly, you can use this system in an event as such. Be sure to have a wait time that is equal to or greater than the fade-out time. Weylon Santana and Khaikaa 2 Link to comment Share on other sites More sharing options...
Guest Posted June 23, 2019 Share Posted June 23, 2019 Interesting. Link to comment Share on other sites More sharing options...
PrincessNoodlelimbs Posted March 20, 2021 Share Posted March 20, 2021 Hey, I want to thank the OP for this. I've just implemented it in my game and it's made a huge difference in the continuity! Simple but very effective. Link to comment Share on other sites More sharing options...
Weylon Santana Posted March 20, 2021 Share Posted March 20, 2021 (edited) It is something simple, but very effective for the aesthetics of any game. Congratulations!  The only change I would make is to change the variables, instead of using 4 boolean variables, I would use 1 int variable.  And each value: 1, 2, 3, 4 would represent the created fades, 0 being the default value.  This would save variables. Edit: I downloaded your images and tried to improve your script a little, I realized that your wait is at 1000ms, so I thought that the transition could be a little "halted" (that thought was what made me download to test) (to make fade in and out just set to 1, wait 1000, set to 2) So I came to the conclusion that the best to wait that you could use is the 50ms, so the fade is very fluid look: Embedded Video Link Ps: I used only one commom event and a variable, because it is only a test, but I hope that this knowledge has added something more for you and for everyone who will read in the future Edited March 20, 2021 by Weylon Santana Adding a little more knowledge to my previous comment Worldofjimmy, megafrom, George and 1 other 3 1 Link to comment Share on other sites More sharing options...
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