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WIP Soulum Ender


Shigetsu

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Using Intersect Engine

 

VERY SHORT SYNOPSIS :(Probably not even a synopsis but at least it doesn't spoil much)

 

-"Why are you shaking? Usually, humans don't move when they're dead"

-"I can't die... I haven't fulfilled my promise yet!"

-"Tell me young human..."

-"I told them I would save them from our enemy"

-"You do not lack courage my friend"

-"Huh... What courage, I betrayed humanity's hope..."

-"Then... Rise again great human and with my power, you shall be... Their savior"

GAMEPLAY :

 

-Max Level -> 55 (might change)

-Battle people in a ranked deathmatch to climb ranks (D -> C -> B)

-Ranks are reset every season end

-Get awards at the end of every season depending on your final rank

-Craft different weapons and costumes using schemes you drop on bosses or small enemies (or simply buy them xd)

-Discover a unique ongoing story (Your choices can change the story progressing)

-Finish all side quests to unlock hidden quests ( I'm not supposed to say that but whatever)

-Hidden quests might unlock new story chapters

-New story chapters unlock endgame dungeons

-Fight the world Boss everyday

-Things might be missing here so this post isn't immune to editing

RACES : 

 

- Humanity                                                                                                                    

         Sword Master(Melee)       

         Soulum Master (Range + AoE)    

- Place Holder

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         Place Holder

THE TEAM :

 

-Shigetsu (Scriptwriter - Graphic  stuff - General management)

-Akihiko (Programmer useless af for the moment)

-Kuro (Graphic stuff)

-No one (No joke it's his name)(Scriptwriter - Future Illustrator )

GOODIES :

 

 

Spoiler

 

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-Current overall progress for pre-alpha 1 :

Maps : 69% ( Should be at 100% once i finish what I've planned)

Characters(NPCs included): 100%

Spells : 100% for both classes 

Dungeon 1 : 0% (Not sure if i'll finish this or not)

Quests : 0%

UI : 100%

Items: 60%

Storyline : 100% (Includes the first chapter(Hidden truth) and some of the second(A new world))

General : 66%

PS : This game will have its own light novel written in both japanese and english (wish us good luck :) )

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That's interesting, I was also toying with the concept of writing a light novel and then also using that world as an orpg, where you're not the protagonist, you're just one of the background characters, like an NPC.

 

I wish you good luck!

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3 hours ago, Shigetsu said:

Thanks!

 

-Update : the underground city is done(I might add new maps and change already existing ones ) :

  Hide contents

Fogs look trash lol

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Don't you think it seems a bit orderly for an underground city? I mean you have to imagine they'd have problems digging out certain types of rock and would rather excavate around it, or perhaps for reasons of the cavern's structural support they left in some columns?

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It was made on purpose since the city wasn't built by humans. There will be a whole chapter explaining why I made an underground city like that.

Thank you for your comment, always appreciate advices.

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-Update : Actual progress on the upperworld + future plans:

Spoiler

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Last map isn't 100% done

 

-Current overall progress for pre-alpha 1 :

Maps : 69% ( Should be at 100% once i finish what I've planned)

Characters(NPCs included): 100%

Spells : 100% for both classes 

Dungeon 1 : 0% (Not sure if i'll finish this or not)

Quests : 0%

UI : 100%

Items: 60%

Storyline : 100% (Includes the first chapter(Hidden truth) and some of the second(A new world))

General : 66%

 

 

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