Khaikaa Posted May 25, 2019 Share Posted May 25, 2019 Hi everyone, Â I was wondering... is there any real difference between normal maps and arena maps? I mean... ok you can have pvp maps where you can't pass players and pvp maps where you can, but is that the only use for them? Link to comment Share on other sites More sharing options...
0 Kibbelz Posted May 26, 2019 Share Posted May 26, 2019 1 hour ago, Aesthetic said:  In arena maps if you die the game doesnt proc the "drop items on death" setting from the server config.json if im not mistaken Also was added for the future for ignoring player bounties and player killer systems even though in the end we decided to not add it to the base engine. Link to comment Share on other sites More sharing options...
0 Aesthetic Posted May 25, 2019 Share Posted May 25, 2019 15 hours ago, Khaikaa said: Hi everyone, Â I was wondering... is there any real difference between normal maps and arena maps? I mean... ok you can have pvp maps where you can't pass players and pvp maps where you can, but is that the only use for them? Â In arena maps if you die the game doesnt proc the "drop items on death" setting from the server config.json if im not mistaken Link to comment Share on other sites More sharing options...
0 Khaikaa Posted May 26, 2019 Author Share Posted May 26, 2019 Okk, ty Link to comment Share on other sites More sharing options...
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Khaikaa
Hi everyone,
Â
I was wondering... is there any real difference between normal maps and arena maps? I mean... ok you can have pvp maps where you can't pass players and pvp maps where you can, but is that the only use for them?
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