Ainz Ooal Gown Posted April 4, 2019 Share Posted April 4, 2019 (edited) Tutorial for system:   Not posted or worked on my game in a while due to starting my new job, but now I'm settled in I have jumped back on development. Today I have been messing around with a few new concepts which I have got working such as "Hunger / Thirst System" and a "Lift System" for my game, which I will disclose more late on, for now I just want to show off my "Lift System" I made:  https://ascensiongamedev.com/resources/filehost/a58c6c76386b9421958fa3337aba5509.mp4  If people are interested in how I done this I can make a video / tutorial  Let me know what you guys think. Ignore the mapping, just placeholders for now until I add more detail... Edited April 6, 2019 by Ainz Ooal Gown Tutorial Created and Linked! Sweet Candy and Shilo 2 Link to comment Share on other sites More sharing options...
Sweet Candy Posted April 4, 2019 Share Posted April 4, 2019 That's really cool! :o Yeah! make a tutorial ♥ Ainz Ooal Gown 1 Link to comment Share on other sites More sharing options...
Giligis Posted April 5, 2019 Share Posted April 5, 2019 Really like that, that's a cool way of using the event system. Good job never seen that before Ainz Ooal Gown 1 Link to comment Share on other sites More sharing options...
Ainz Ooal Gown Posted April 5, 2019 Author Share Posted April 5, 2019 6 hours ago, Giligis said: Really like that, that's a cool way of using the event system. Good job never seen that before  Thanks! Yeah took a lot of trial and error but got there in the end :)  Event system is very powerful! Cant wait for next update to come out that adds more to it.  10 hours ago, A l m a said: That's really cool! :o Yeah! make a tutorial ♥  If I get time over the weekend I will create a tutorial on this, probs be just a video of event system with some explanation :)  I will most likely be making a tutorial series based on events I did in my last game which I think people will find useful. Sweet Candy 1 Link to comment Share on other sites More sharing options...
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