Triangle Posted March 4, 2019 Share Posted March 4, 2019 I had this dumb XW project (back when that was a thing lol) that was stick figures running around in a land made out of my really bad ms paint artwork because I'm the worst artist ever and have no talent. I doubt anyone knows what I'm talking about, but that's okay, because it barely matters.  So I've been keeping tabs on intersect, because it's COOL...and practicing spriting so I can make sprites that don't cause people to vomit blood upon viewing them (I don't think that counts as good, but it's better than nothing I guess), and I made the mistake of making my new years resolution for 2019 to be "actually make something playable (not good, or fun, or complete, just playable)" so here I am making...a dumb project that's stick figures running around in a land made out of my sorta-still-bad aseprite artwork. Also writing offensively long sentences that don't follow proper grammar conventions. But yeah.  I'm sticking this here since there's very little actually tangible 'game' to speak of yet, and I don't want people thinking I actually know what the heck I'm even doing.  So this is Realm of Gourd - REBIRTH...because that's how Korean mmo naming conventions work and I want to play with the cool kids. You play as one of these goofy little dudes:  They can wear funny hats and beat the crap out of each-other with inanimate objects.  BUT WAIT, THERE'S MORE!  Every good mmo needs classes (not really). We have those! Four main job options:  Hero - A standard melee dude (cool scarf sold separately). Trailblazer - Blazes trails (whatever that means), also ranged weaponry. Treasure Hunter - Super edgy DOOAL WEIULD!!!1! boi (or grill). Alchemist - Makes things explode (aka magic)  Alchemists manufacture their abilities by crafting spells out of runes   WOW!!  I only have two actual significant portions of world actually mapped so far (but nothing is explicitly set in stone yet). Here they are.  Very Mandatory, Overly Patronizing, 100% Forced Tutorial Area:   Starting Town Area Place:   So basically, it's a game where you do stuff and things. There's not really a plot. Nobody pays attention to mmo plots anyway, lol.  Don't have anything else to add at the moment. Hopefully there will be at least one person on the planet that's looking forward to it when the game releases in 2085.  Zoagel, Xeno, Zetasis and 3 others 6 Link to comment Share on other sites More sharing options...
Xeno Posted March 4, 2019 Share Posted March 4, 2019 Looks like a good start. Only advice I can give is run with the whimsical tone, it fits it well. Â Link to comment Share on other sites More sharing options...
jcsnider Posted March 4, 2019 Share Posted March 4, 2019 Â Just now, Xenogene said: Looks like a good start. Only advice I can give is run with the whimsical tone, it fits it well. Â It absolutely does. Keep running with it. I will be counting the days until 2085. Link to comment Share on other sites More sharing options...
Zoagel Posted March 4, 2019 Share Posted March 4, 2019 This looks great! Really loving the paperdolls.  My only criticism right now would be that the "Starting Town Area Place" is very square/angular (all houses are 'blocks' and paths are straight), with a lot of empty space: but that might be the aesthetic you're going for. Link to comment Share on other sites More sharing options...
UseresU Posted March 4, 2019 Share Posted March 4, 2019 2085  please release this now, i wanna play thisss  i've been looking this kind of game Link to comment Share on other sites More sharing options...
Triangle Posted March 4, 2019 Author Share Posted March 4, 2019 I'd love to release it sooner rather than later, but it took me two months just to put together what I have here. I'm just being realistic, lol. I guess my new years resolution wasn't very realistic then...but it helps to keep me working, so I guess it's ok?  6 hours ago, Zoagel said: but that might be the aesthetic you're going for  I don't know if I'd say that I'm shooting for a particular aesthetic, but it's something like that I guess. It's more like I just go with whatever makes me smile more at the moment? Beats me. The assets are intentionally simplistic though, otherwise you'd be waiting until 3085 instead. Link to comment Share on other sites More sharing options...
Beefy Kasplant Posted March 4, 2019 Share Posted March 4, 2019 'Looks nice!  I actually played Kingdom of Loathing yesterday and this speaks to me in the same way as KoL does.  If you can capture that feeling your game will be a success! Link to comment Share on other sites More sharing options...
Triangle Posted March 11, 2019 Author Share Posted March 11, 2019 (edited) idk have a thing. Trying to get stuff done in-between irl work stuff, lol. Â Â Not done mapping yet, but most of the tiles are done at least...not sure what I'm doing with nessie there at the moment, I just typed random values in and stuck it in the map to show off. If you try to cheese it at range, it shoots 20 billion projectiles into your face until you regret all of your life decisions. It probably won't stay that way. Â Also, there's a homeless guy camping out somewhere, but he didn't make it into the screenshot. Â On 3/4/2019 at 1:39 PM, Dashplant said: I actually played Kingdom of Loathing yesterday and this speaks to me in the same way as KoL does. Â I used to play KoL a lot, so it probably influenced my sense of humor a lot. The primary inspiration for the game came from this stupid little game maker mmo-type-thing with stick figures that ultimately never went anywhere (as far as I'm aware) that I played for awhile when I was like 14. I thought it was neat and wanted to make something like it. But the concept has changed a lot since then, so... Edited March 11, 2019 by Triangle reply stuff, lol Xeno 1 Link to comment Share on other sites More sharing options...
Xeno Posted March 11, 2019 Share Posted March 11, 2019 3 minutes ago, Triangle said: idk have a thing. Trying to get stuff done in-between irl work stuff, lol. Â Â Not done mapping yet, but most of the tiles are done at least...not sure what I'm doing with nessie there at the moment, I just typed random values in and stuck it in the map to show off. If you try to cheese it at range, it shoots 20 billion projectiles into your face until you regret all of your life decisions. It probably won't stay that way. Â Also, there's a homeless guy camping out somewhere, but he didn't make it into the screenshot. Â Â Looks awesome. I like the layout of the sewers. Link to comment Share on other sites More sharing options...
oOScuByOo Posted March 11, 2019 Share Posted March 11, 2019 Look really cool so far, your game will have a unique spirit =) Â Keep it up Link to comment Share on other sites More sharing options...
Stx Posted March 12, 2019 Share Posted March 12, 2019 It's so cool to see something like this be created. Keep it up, honestly! Link to comment Share on other sites More sharing options...
Triangle Posted March 14, 2019 Author Share Posted March 14, 2019 Paperdoll stuff: Â Â There's a couple other weapons that aren't interesting enough to show off on their own... Â Â Full sewer map: Â It might get some kind of higher-level expansion at a later date, but it's not worth thinking about at the moment. Â I really need to make tiles for the building interiors, but just thinking about it makes me want to projectile vomit across the room. Stx, Zoagel and Xeno 3 Link to comment Share on other sites More sharing options...
Triangle Posted March 17, 2019 Author Share Posted March 17, 2019 Have some interiors: Â Â Â There's still detail missing, but...well, I'll do it eventually. Making lots of oddly specific tiles I'll probably only use once takes a lot out of me, but I think it's worth it. I don't know why there's a soda machine in the bank. I just thought it would be fun to have one somewhere, lol. oOScuByOo, Xeno and Zoagel 3 Link to comment Share on other sites More sharing options...
oOScuByOo Posted March 17, 2019 Share Posted March 17, 2019 Hell men you go fast ^^ Xeno 1 Link to comment Share on other sites More sharing options...
Zetasis Posted March 18, 2019 Share Posted March 18, 2019 Haha I love the safe with the spookey eyes! I’m honestly pretty interested to checking this game out so don’t let me down. Xeno 1 Link to comment Share on other sites More sharing options...
Triangle Posted March 23, 2019 Author Share Posted March 23, 2019 Been busy with irl stuff (work, car, etc.) so I didn't get much done this week  have some random enemy sprites (all humanoid accessories are available to players as well though):   and some inventory sprites I threw together:  I have to do a bunch of stupid stuff for the next couple of weeks, so I dunno when you're getting more. Xeno and Zoagel 2 Link to comment Share on other sites More sharing options...
Triangle Posted April 18, 2019 Author Share Posted April 18, 2019 Been busy as heckaroo, work, family, things, y'know... Â I got this though: Â Â Â It's not much, but hopefully I'll have a bit more free time in a few months. Xeno and Vus 2 Link to comment Share on other sites More sharing options...
Triangle Posted April 21, 2019 Author Share Posted April 21, 2019 HELLO HAVE SOME BEANS   THAT'S EIGHT BEANS FOR THE PRICE OF ZERO WHO NEEDS GOBLINS OR ORCS WHEN YOU CAN HAVE BEANS not every enemy in the game will be a bean ok??? calm down   working on about 100 billion maps now, dunno when those will be done that covers like one biome, not counting interiors... Xeno 1 Link to comment Share on other sites More sharing options...
Triangle Posted April 25, 2019 Author Share Posted April 25, 2019 idk mapping takes forever, have a preview in the meantime: Â Â ...I was just like "wow I need dirt...BUCKET TOOL!!!"Â I mean that's basically all I did with the water too, lol I figure I can just make it look nicer later if I'm really feelin' it some other day...for now being lazy about it fits in better with my goal of having something playable by the end of the year. Xeno 1 Link to comment Share on other sites More sharing options...
Xeno Posted April 26, 2019 Share Posted April 26, 2019 Lovin the penis trees Edit: And penis beans buu, Kibbelz and Triangle 1 1 1 Link to comment Share on other sites More sharing options...
Triangle Posted April 27, 2019 Author Share Posted April 27, 2019 On 4/26/2019 at 6:36 AM, Xeno said: penis  GREETINGS PLEASE DO NOT USE THOSE KINDS OF WORDS AROUND HERE MY GAME IS A FAMILY FRIENDLY ENVIRONME-   ...Hmm... Vus, Xeno and Stx 3 Link to comment Share on other sites More sharing options...
Triangle Posted May 1, 2019 Author Share Posted May 1, 2019 Â I don't know yet if things like mining and woodcutting will have levels tied to them, but they probably won't because games like run escape make me want to die and I don't really want to balance an anti-grind. Right now it's just based on your tools and character level... Link to comment Share on other sites More sharing options...
Triangle Posted October 4, 2019 Author Share Posted October 4, 2019 why is this still a thing  new beta means new gui means I have to screw with it obviously I slapped this together quick just to figure it out, but I like it so it'll probably stay that way more or less most of the inventory sprites are still random placeholders, lol I put an extra box there because there was room, and I might want to add a luck stat or something when the source becomes available, might as well future-proof it right (of course I might end up changing the stats completely so lol...)  Now that's a really friggin' lazy looking update considering how long it's been, so here's some bonuses she likes apples, ok??? idk, random guns I made (but then there's slingshots?) now you can get drunk...wait where did the bartender go?  Stuff not pictured: caves, other maps I never took screenshots of, some other random paperdoll and inventory sprites, a lot of random "hey the engine got updates lets find a way to forcibly use the new features for no reason" things, etc...  I'm pretty busy lately so it's slow going, but it is still going. Xeno 1 Link to comment Share on other sites More sharing options...
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