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[AOG] Making an Intro to your Game [Player start]


Ainz Ooal Gown

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Hi,

 

I thought I would share this with the community as it is useful for setting up your new player character with variables and making a nice intro cut scene. I will be using my intro for my game as an example, but this itself was just a simple example I added for testing.

 

So lets Begin:

 

In the editor go to: Game Editor > Common Event Editor

 

Create a new event and call it "New Character" and open it up. My "New Character Event" looks like this:

 

  Reveal hidden contents

 

What we want to achieve is so when a new player joins the game with a new character the following will happen:

 

First Section Intro:

  1. Start Playing Intro Music
  2. Show Picture
  3. Wait 3000ms [time to read]
  4. Hide Picture
  5. REPEAT FOR HOW MANY INTRO PICTURES YOU HAVE

 

Second Section Variables:

  1. Set player variables for the core game
  2. [See screenshot below for mine, which sets a player realm var to 1 as I have a realm system that requires this to be set]

 

Third Section Start Players Journey [Quests]:

  1. Start a chat off with the player
  2. Give advice of help on how to play the game
  3. Start off the main story line quest or a tutorial quest

 

What we need for this event:

  • A set of pictures [.png] with you intro on which could be a written story, or some images showing you a story. Size: 1920x1080 [I am using just a black image with some writing on but soon I will be adding artwork]
  • BGM file, for your intro music

 

Ok now lets look at the condition for all this to start. Its simply just using "Can the player start Quests C1 - Speak to the Guide". As we know a new character hasn't started any quests yet:

 

This is the simple quest made to make the above condition:

  Reveal hidden contents

 

Here is the Event Condition for New Character:

  Reveal hidden contents

 

So when a player starts the game and creates a new character and joins the following will happen:
 

  Reveal hidden contents

 

I hope this helps people get new players / characters engaged into your games :)

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  • 6 months later...
  On 8/12/2019 at 2:57 PM, shinjou89 said:

Is warp player the realm before creating the common event?

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Sorry I don't know what you mean, can you explain a bit more?

 

The realm bit is something I have in my game, its a way of defining different areas of my game. This bit is not needed for you if you don't have a realm system like mine, but it shows you when to set player variables if you have or need to set any on creation of a new character.

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  On 8/14/2019 at 2:11 AM, shinjou89 said:

Always when I log in with the same character, the same animation and story happens and it invokes me to the same place all the time, how can I do that I only pass alone once to log in and then no longer appear?

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Sorry you will have to have a player variable or switch to be set to 1 in event process and have the events trigger condition be is that variable set to 0 then run event if not donโ€™t run.

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