Ainz Ooal Gown Posted January 26, 2019 Share Posted January 26, 2019 Hi, I thought I would share this with the community as it is useful for setting up your new player character with variables and making a nice intro cut scene. I will be using my intro for my game as an example, but this itself was just a simple example I added for testing. So lets Begin: In the editor go to: Game Editor > Common Event Editor Create a new event and call it "New Character" and open it up. My "New Character Event" looks like this: Reveal hidden contents Here is the picture command: [Make sure to set it to FULL SCREEN, so it will auto adjust depending on what the player has his clients screen resolution set at. This is why we create a picture at the max game client resolution 1920x1080 so it can scale down.] What we want to achieve is so when a new player joins the game with a new character the following will happen: First Section Intro: Start Playing Intro Music Show Picture Wait 3000ms [time to read] Hide Picture REPEAT FOR HOW MANY INTRO PICTURES YOU HAVE Second Section Variables: Set player variables for the core game [See screenshot below for mine, which sets a player realm var to 1 as I have a realm system that requires this to be set] Third Section Start Players Journey [Quests]: Start a chat off with the player Give advice of help on how to play the game Start off the main story line quest or a tutorial quest What we need for this event: A set of pictures [.png] with you intro on which could be a written story, or some images showing you a story. Size: 1920x1080 [I am using just a black image with some writing on but soon I will be adding artwork] BGM file, for your intro music Ok now lets look at the condition for all this to start. Its simply just using "Can the player start Quests C1 - Speak to the Guide". As we know a new character hasn't started any quests yet: This is the simple quest made to make the above condition: Reveal hidden contents Here is the Event Condition for New Character: Reveal hidden contents So when a player starts the game and creates a new character and joins the following will happen: Reveal hidden contents BGM Music Starts Cut Scene from the Pictures we get it to run in the event. Have a couple of cut scene images and break down you story. Just showing first and last, think I have 7 pictures explaining the story before the player gets into the game. Have a wait time between each one, so new player has time to red it. Eng BGM Music. End Cut scenes and start the game. Conversation starts right after the cut scenes to continue engagement: Shoe new players some basic tutorials [movement and interaction]: As well the quest has been assigned to you: I hope this helps people get new players / characters engaged into your games Acheron_VI, jcsnider, Alexoune001 and 4 others 5 2 Link to comment Share on other sites More sharing options...
Meto Posted January 26, 2019 Share Posted January 26, 2019 The "Show Picture" is a new option in the last version ? Link to comment Share on other sites More sharing options...
jcsnider Posted January 26, 2019 Share Posted January 26, 2019 Yeah Link to comment Share on other sites More sharing options...
Meto Posted January 26, 2019 Share Posted January 26, 2019 On 1/26/2019 at 2:44 PM, jcsnider said: Yeah Expand Nice one, i did an intro with a system of animations, need to adapt now. Edit : Nice tutorial AOG, forget to say ^^' Link to comment Share on other sites More sharing options...
Ainz Ooal Gown Posted January 26, 2019 Author Share Posted January 26, 2019 On 1/26/2019 at 4:05 PM, Meto.Z said: Nice one, i did an intro with a system of animations, need to adapt now. Edit : Nice tutorial AOG, forget to say ^^' Expand Thanks! Its the first one Ive done on this community Link to comment Share on other sites More sharing options...
shinjou89 Posted August 12, 2019 Share Posted August 12, 2019 On 1/26/2019 at 10:48 AM, Ainz Ooal Gown said: S๏ปฟet player variables for the core game ๏ปฟ [See screenshot below for mine, which sets a player realm var to 1 as I have a realm system that requires this to be set Expand Is warp player the realm before creating the common event? Link to comment Share on other sites More sharing options...
Ainz Ooal Gown Posted August 12, 2019 Author Share Posted August 12, 2019 On 8/12/2019 at 2:57 PM, shinjou89 said: Is warp player the realm before creating the common event? Expand Sorry I don't know what you mean, can you explain a bit more? The realm bit is something I have in my game, its a way of defining different areas of my game. This bit is not needed for you if you don't have a realm system like mine, but it shows you when to set player variables if you have or need to set any on creation of a new character. Link to comment Share on other sites More sharing options...
shinjou89 Posted August 12, 2019 Share Posted August 12, 2019 On 1/26/2019 at 10:48 AM, Ainz Ooal Gown said: Expand And what should I jump to do normally? I don't know how to do that alignment, realm and player respawn .. Link to comment Share on other sites More sharing options...
Ainz Ooal Gown Posted August 12, 2019 Author Share Posted August 12, 2019 On 8/12/2019 at 3:51 PM, shinjou89 said: And what should I jump to do normally? I don't know how to do that alignment, realm and player respawn .. Expand Just don't add the "Set Player Variables", skip them. Link to comment Share on other sites More sharing options...
shinjou89 Posted August 12, 2019 Share Posted August 12, 2019 On 8/12/2019 at 7:21 PM, Ainz Ooal Gown said: Just don't add the "Set Player Variables", skip them. Expand ok thankz its works! fine cool Link to comment Share on other sites More sharing options...
Ainz Ooal Gown Posted August 12, 2019 Author Share Posted August 12, 2019 On 8/12/2019 at 7:24 PM, shinjou89 said: ok thankz its works! fine cool Expand No problem shinjou89 1 Link to comment Share on other sites More sharing options...
shinjou89 Posted August 14, 2019 Share Posted August 14, 2019 On 8/12/2019 at 7:27 PM, Ainz Ooal Gown said: No problem Expand Always when I log in with the same character, the same animation and story happens and it invokes me to the same place all the time, how can I do that I only pass alone once to log in and then no longer appear? Link to comment Share on other sites More sharing options...
Ainz Ooal Gown Posted August 14, 2019 Author Share Posted August 14, 2019 On 8/14/2019 at 2:11 AM, shinjou89 said: Always when I log in with the same character, the same animation and story happens and it invokes me to the same place all the time, how can I do that I only pass alone once to log in and then no longer appear? Expand Sorry you will have to have a player variable or switch to be set to 1 in event process and have the events trigger condition be is that variable set to 0 then run event if not donโt run. Link to comment Share on other sites More sharing options...
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