I Just a have a quick question about the possibility of multiple skills being leveled in game via Resource, Crafting an item, Completing a quest Ect. I am planning on having a mass array of skills that span from the ability to summon pets for tasks, to optional weapon efficiency (Sword users gain a bonus when using swords when the stat is at a certain level)
Â
To be fair i have tried messing with Variables and commen events to see if it would work but the only thing i can think of to use is an event but i am not sure if that would work either. I figure i did something wrong or missed a step somewhere when trying this before asking.Â
Â
So if there is anyway you can explain how to do this i would be extremely grateful.
Question
Shyy
Hello again!
I Just a have a quick question about the possibility of multiple skills being leveled in game via Resource, Crafting an item, Completing a quest Ect. I am planning on having a mass array of skills that span from the ability to summon pets for tasks, to optional weapon efficiency (Sword users gain a bonus when using swords when the stat is at a certain level)
Â
To be fair i have tried messing with Variables and commen events to see if it would work but the only thing i can think of to use is an event but i am not sure if that would work either. I figure i did something wrong or missed a step somewhere when trying this before asking.Â
Â
So if there is anyway you can explain how to do this i would be extremely grateful.
Â
Namaste, ERAORÂ
Link to comment
Share on other sites
6 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now