I am unsure if this is a problem caused by shoddy hosting or if it's a legitimate bug being caused by the new intersect version (5.1) since this wasn't happening before, so I was instructed to post this here instead of Bugs & Suggestions.
Every time one of my game's players tries to join my game they are stuck in a black screen for several minutes at a time before the game is displayed properly. At first I thought it was caused because I forgot to upload a mapcache.db file along with my game's test builds, however after linking the cache file the players would still always pick a character and go to a black screen for several minutes.
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While this seems like an obvious loading problem caused by a large map size this was not being reported by anyone before the engine was updated to version 5.1 and the large map was not altered between either. is this a bug or just a problem caused by slow internet on the host's end?
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JonBaxter
I am unsure if this is a problem caused by shoddy hosting or if it's a legitimate bug being caused by the new intersect version (5.1) since this wasn't happening before, so I was instructed to post this here instead of Bugs & Suggestions.
Every time one of my game's players tries to join my game they are stuck in a black screen for several minutes at a time before the game is displayed properly. At first I thought it was caused because I forgot to upload a mapcache.db file along with my game's test builds, however after linking the cache file the players would still always pick a character and go to a black screen for several minutes.
Â
While this seems like an obvious loading problem caused by a large map size this was not being reported by anyone before the engine was updated to version 5.1 and the large map was not altered between either. is this a bug or just a problem caused by slow internet on the host's end?
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