jcsnider Posted February 16, 2016 Share Posted February 16, 2016 Event Editor Complete and Visual Warping Setup Dev Blog 02/16/2016 Visual Warping Setup Tired of manually entering map coordinates for where you want players to warp? That is a thing of the past! Introducing our new visual warping system!  New Event Commands Event commands for spawning npcs and playing animations are done!     Both of these commands have options to spawn on a map and tile of your choosing (even if you are no where near that map!) or relative to the player/another event on your current map. This could be used, for example, to play animations and spawn killer ninjas around the player regardless of where he/she is on the map! This will also be really useful for setting up cinematics before a boss fight! With these final commands working in the editor, I am declaring the event editor complete! Now we just have to bring all of these events to live for the players, not just the game designers. As always, feel free to post comments and questions below! We are excited to hear your thoughts on our progress! Link to comment Share on other sites More sharing options...
Damian666 Posted February 16, 2016 Share Posted February 16, 2016 wauw... that's so nice jc xD Link to comment Share on other sites More sharing options...
Python Panda Posted February 16, 2016 Share Posted February 16, 2016 Keep up the good work guys. Can't wait. Link to comment Share on other sites More sharing options...
jcsnider Posted February 17, 2016 Author Share Posted February 17, 2016 Event editor is done!!!!!!!!!!!!!!!!! There is still a lot to do to make them work, but the worst part is now behind us Link to comment Share on other sites More sharing options...
Mike Posted February 17, 2016 Share Posted February 17, 2016 So exciting! Keep up the momentum! Link to comment Share on other sites More sharing options...
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