I'm not totally sure how the event system works. I want to make it so that when somebody tries to walk into a doorway they'll not be able to move as a dialogue box shows up and displays quoted text, then the player is moved back 1 tile, or warped 1 tile.
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So: Player tries to walk into house > player can't move > dialogue displayed > "akjsdlkasd" > player held/moved back 1 tile to in front of door.
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Is it possible, or something close to possible for this?
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Garlic
I'm not totally sure how the event system works. I want to make it so that when somebody tries to walk into a doorway they'll not be able to move as a dialogue box shows up and displays quoted text, then the player is moved back 1 tile, or warped 1 tile.
Â
So: Player tries to walk into house > player can't move > dialogue displayed > "akjsdlkasd" > player held/moved back 1 tile to in front of door.
Â
Is it possible, or something close to possible for this?
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