reaksiyon Posted September 8, 2018 Share Posted September 8, 2018 is there any way to change red dot resource when equipped item? Link to comment Share on other sites More sharing options...
1 OniSensei Posted September 9, 2018 Share Posted September 9, 2018 Ok so I did some testing. <Bounds>0,0,2,2</Bounds> This puts it in the top left corner, now i know im editing the correct thing. Â Changing render color <RenderColor>255,255,255,255</RenderColor> Â as you can see, now they are white and in the top left corner. Â Now i made a 16x16px icon with an E Â Next is to tell the xml file how to use our image. See my inventory item equipped icon section below. <InventoryItemEquippedIcon> <Bounds>0,0,16,16</Bounds> <Padding>0,0,0,0</Padding> <AlignmentEdgeDistances>0,0,0,0</AlignmentEdgeDistances> <Margin>0,0,0,0</Margin> <RenderColor>255,255,255,255</RenderColor> <Alignments /> <DrawBackground>True</DrawBackground> <MinimumSize>1,1</MinimumSize> <MaximumSize>4096,4096</MaximumSize> <Disabled>False</Disabled> <Hidden>False</Hidden> <RestrictToParent>False</RestrictToParent> <MouseInputEnabled>True</MouseInputEnabled> <HideToolTip>False</HideToolTip> <Texture>itemequiped.png</Texture> <TextureSourceRect>0,0,0,0</TextureSourceRect> </InventoryItemEquippedIcon> Â And final resutl: reaksiyon, Stx and Kyrise 2 1 Link to comment Share on other sites More sharing options...
1 OniSensei Posted September 9, 2018 Share Posted September 9, 2018 Â This is in the GUI folder, under InGame.xml, open it with a text editor, i prefer notepad++. CTRL+F and type InventoryItemEquippedIcon Render color is the ARBG (alpha, red, blue, green) color (in this case red) To assign an icon i believe you can add a <Texture>YourImage.png</Texture> and <TextureSourceRect>0,0,0,0</TextureSourceRec>Â (thats padding coord, x and y, then width height) I have not tested the icon as a picture but in threory it should work? Â jcsnider, Khaikaa, reaksiyon and 1 other 4 Link to comment Share on other sites More sharing options...
1 reaksiyon Posted September 9, 2018 Author Share Posted September 9, 2018 3 hours ago, defaultx said: Â This is in the GUI folder, under InGame.xml, open it with a text editor, i prefer notepad++. CTRL+F and type InventoryItemEquippedIcon Render color is the ARBG (alpha, red, blue, green) color (in this case red) To assign an icon i believe you can add a <Texture>YourImage.png</Texture> and <TextureSourceRect>0,0,0,0</TextureSourceRec>Â (thats padding coord, x and y, then width height) I have not tested the icon as a picture but in threory it should work? Â Â Â Â ARBG is not working. Only red color is showing. i changed to 255,0,255,0 and that dot is gone. Â i cant see textures too Link to comment Share on other sites More sharing options...
0 Beefy Kasplant Posted September 8, 2018 Share Posted September 8, 2018 Yeah it's in the GUI config Link to comment Share on other sites More sharing options...
0 reaksiyon Posted September 9, 2018 Author Share Posted September 9, 2018 2 hours ago, Cashplant said: Yeah it's in the GUI config How can i change that red dot icon ? or text. Link to comment Share on other sites More sharing options...
0 Zetasis Posted September 9, 2018 Share Posted September 9, 2018 3 hours ago, defaultx said: To assign an icon i believe you can add a <Texture>YourImage.png</Texture> and <TextureSourceRect>0,0,0,0</TextureSourceRec> (thats padding coord, x and y, then width height)  Link to comment Share on other sites More sharing options...
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reaksiyon
is there any way to change red dot resource when equipped item?
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