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Auto attack system


AccurateNoodle

Question

Hellooo,

 

I was thinking about changing the hole attacking system. It just doesn't fit with what I have in mind for my game. 

 

Firstly, I wanted to know if there is any way to replace the attack system with an Auto Attack system. Basically the character automatically hits the enemy until he dies, moving away would make him stop attacking.

 

Lastly, if that can't be done yet, how do you completely remove the simple attacks? Since my game is about Magic, I'd then prefer using only spells to attack. Thanks :))))

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2 hours ago, jcsnider said:

Definitely not possible without some major source edits.

 

For removing attack damage just set the base damage to 0 on all classes and weapons :/

Alright that could work, though can i stop the animation from playing when attacking? (The one that plays the first sprite everytime u hit)

 

If I can do that and turn damage to 0 it basically removed the attacking. Ty :)

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