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Wav files broken?


Justn

Question

Anyone else having issues using sounds in the game? I have tried several wav files and the client will crash when it tries to play in game (events, animations, etc.)

 

2018-08-06 22:38:49.430 [Error] Message: External component has thrown an exception.
2018-08-06 22:38:49.430 [Error] Stack Trace:    at Microsoft.Xna.Framework.Audio.OpenALSoundController.ReserveSource()
   at Microsoft.Xna.Framework.Audio.SoundEffectInstance.PlatformPlay()
   at Intersect_MonoGameDx.Classes.SFML.Audio.MonoSoundInstance.Play() in C:\Users\JC Snider\Desktop\AGD\Intersect-Engine\Intersect Client\Classes\MonoGame\Audio\MonoSoundInstance.cs:line 23
   at Intersect_Client.Classes.Core.MapSound..ctor(String filename, Int32 x, Int32 y, Int32 map, Boolean loop, Int32 distance) in C:\Users\JC Snider\Desktop\AGD\Intersect-Engine\Intersect Client\Classes\Core\GameAudio.cs:line 240
   at Intersect_Client.Classes.Core.GameAudio.AddMapSound(String filename, Int32 x, Int32 y, Int32 map, Boolean loop, Int32 distance) in C:\Users\JC Snider\Desktop\AGD\Intersect-Engine\Intersect Client\Classes\Core\GameAudio.cs:line 191
   at Intersect_Client.Classes.Entities.AnimationInstance..ctor(AnimationBase animBase, Boolean loopForever, Boolean autoRotate, Int32 zDimension, Entity parent) in C:\Users\JC Snider\Desktop\AGD\Intersect-Engine\Intersect Client\Classes\Entities\AnimationInstance.cs:line 46
   at Intersect_Client.Classes.Networking.PacketHandler.HandlePlayAnimation(Byte[] packet) in C:\Users\JC Snider\Desktop\AGD\Intersect-Engine\Intersect Client\Classes\Networking\PacketHandler.cs:line 1207
   at Intersect_Client.Classes.Networking.PacketHandler.HandlePacket(ByteBuffer bf) in C:\Users\JC Snider\Desktop\AGD\Intersect-Engine\Intersect Client\Classes\Networking\PacketHandler.cs:line 166
   at Intersect_Client.Classes.Networking.PacketHandler.HandlePacket(IPacket packet) in C:\Users\JC Snider\Desktop\AGD\Intersect-Engine\Intersect Client\Classes\Networking\PacketHandler.cs:line 57
   at Intersect.Client.Classes.MonoGame.Network.IntersectNetworkSocket.Update() in C:\Users\JC Snider\Desktop\AGD\Intersect-Engine\Intersect Client\Classes\MonoGame\Network\IntersectNetworkSocket.cs:line 88
   at Intersect_Client.Classes.Networking.GameNetwork.Update() in C:\Users\JC Snider\Desktop\AGD\Intersect-Engine\Intersect Client\Classes\Networking\GameNetwork.cs:line 141
   at Intersect_Client.Classes.Core.GameMain.Update() in C:\Users\JC Snider\Desktop\AGD\Intersect-Engine\Intersect Client\Classes\Core\GameMain.cs:line 50
   at Intersect.Client.IntersectGame.Update(GameTime gameTime) in C:\Users\JC Snider\Desktop\AGD\Intersect-Engine\Intersect Client\IntersectGame.cs:line 97
   at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime)
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop()
   at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)

 

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Thank you. I will try to convert a few till i find a working one.

 

EDIT: I just realized I am not getting any sound to work in the client. Converted the wav files to a couple of the formats listed in the link but still caused crashes. Tried downloading new wav files and same result.

 

Edited by Justn
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Weird. Haven’t seen this one before. Error is happening after the sound file is loaded so I don’t think it’s a formatting issue. 

 

Can you humor me and try disabling and then reenabling your primary audio output device in windows and then try running the client again?

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On 8/8/2018 at 11:31 AM, jcsnider said:

Weird. Haven’t seen this one before. Error is happening after the sound file is loaded so I don’t think it’s a formatting issue. 

 

Can you humor me and try disabling and then reenabling your primary audio output device in windows and then try running the client again?

Here is what i have tried so far. Keep in mind music works fine in game only sounds are broken. After each step i restarted pc and tried to use the client again

I disabled  audio device in windows and reenabled 

 

 I uninstalled and reinstalled audio drivers, directx.

 

Tried various types of wav files.

 

 Tried a fresh copy of intersect 4.9.1 and playing the wav files works just fine. So only my project causing the issues. (Also tried to overwrite my current client files with a fresh copy but same results)

 

This is happening on both my windows 10 pcs. Thanks for anyone who can help me figure this out.

Edited by Justn
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