TheSandersLad Posted July 6, 2018 Share Posted July 6, 2018 Do you think performance would take a hit if IÂ made full maps of the ground (grass and pathways) out of tilesets? or would it just be better just to make it the regular way? Link to comment Share on other sites More sharing options...
0 jcsnider Posted July 6, 2018 Share Posted July 6, 2018 Performance hit, no..... but the file size of your game would skyrocket... Link to comment Share on other sites More sharing options...
0 Gilgamesh Posted July 6, 2018 Share Posted July 6, 2018 Do it for the maps you need a level of details the Map Editor itself can't give you, like cities and important parts of a dungeon. Then use regular mapping for fields or sorts of things you don't need a high level detailing.  That's what I'd do. Link to comment Share on other sites More sharing options...
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TheSandersLad
Do you think performance would take a hit if IÂ made full maps of the ground (grass and pathways) out of tilesets? or would it just be better just to make it the regular way?
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