jarick254 Posted July 2, 2018 Share Posted July 2, 2018 I made a quest that will involve cheer points  so my question is how would i distribute the points for each thing done to cheeer her up  Link to comment Share on other sites More sharing options...
0 XerShade Posted July 3, 2018 Share Posted July 3, 2018 The difference is this, Local/Player variables are only stored on the object/player that is using it, an example for this is if you want each player to have their own progress with a quest/event. Global variables are shared across the server, an example for this would be if you wanted to do an event/quest where the community as a whole works towards completing it. Beefy Kasplant 1 Link to comment Share on other sites More sharing options...
1 Mcadams Posted July 3, 2018 Share Posted July 3, 2018 Make it a player variable that adds 1 point every time they do the cheer or whatever. Player variables only effect the player doing the action, global variables effect everyone. Beefy Kasplant 1 Link to comment Share on other sites More sharing options...
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jarick254
I made a quest that will involve cheer points
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so my question is how would i distribute the points for each thing done to cheeer her up
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