Agoraphobic Posted June 19, 2018 Share Posted June 19, 2018 Currently my first person dungeon crawler uses the strafe movement. What this means is the camera always faces forward as you move. I was wanting feedback on what style of movement system should I use. Â How it looks as you move in the game: Â Xeno 1 Link to comment Share on other sites More sharing options...
0 SkywardRiver Posted June 20, 2018 Share Posted June 20, 2018   Something like this is what I was referring to in the shoutbox, @Agoraphobic   Agoraphobic and Phenomenal 2 Link to comment Share on other sites More sharing options...
0 Phenomenal Posted June 19, 2018 Share Posted June 19, 2018 I assume due to the nature of your game you are stuck to a 4 directional movement system right? If so that movement style is probably the best method to go about it. Agoraphobic 1 Link to comment Share on other sites More sharing options...
0 Agoraphobic Posted June 19, 2018 Author Share Posted June 19, 2018 Yes, to clarify it is 4 directional step movement. Link to comment Share on other sites More sharing options...
Question
Agoraphobic
Currently my first person dungeon crawler uses the strafe movement. What this means is the camera always faces forward as you move.
I was wanting feedback on what style of movement system should I use.
Â
How it looks as you move in the game:
Â
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