jarick254 Posted June 13, 2018 Share Posted June 13, 2018 i have this event made but i cant fiugure out 2 things about it  where to add it to when i shapechange back makes him his orginal sprite  2 where to put the spells would ihave make a 2nd page  http://ascensiongamedev.com/resources/filehost/f508a07ef0bdd3bf41d6fe1ba42b5889.png   Link to comment Share on other sites More sharing options...
0 Gibier Posted June 13, 2018 Share Posted June 13, 2018 You could just add two line after "set Player sprite to 330.png" (wait and set player sprite again (will need many conditionnal loop if each class have many sprite) plus a player variable "sprite number". Â To be able to answer you correctly we would need more information about your game (number of sprite that we can choose when creating a character (like if each class have more than one sprite). Do you want that the player choose when to disable the spell or if end automaticly after X second. Â You cannot put a spell on an event, you can create an event spell by calling an event from a spell (the spell editor have many type of spell) the thing avbout the event spell is that you cannot change the player stat so your spell would be useless except for the sprite setting. Link to comment Share on other sites More sharing options...
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jarick254
i have this event made but i cant fiugure out 2 things about itÂ
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where to add it to when i shapechange back makes him his orginal sprite
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2 where to put the spells would ihave make a 2nd page
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http://ascensiongamedev.com/resources/filehost/f508a07ef0bdd3bf41d6fe1ba42b5889.png
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