Could someone give me an example please on how to set up the chance % on resources when you have several items that can be given but you do not want them to all be given at same time but randomly given. so should I put percentages at 50% on everything if i want atleast one thing to be given but everything to have an equal chance of being given? I just need an example if anyone can answer this.
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PinkAngel
Could someone give me an example please on how to set up the chance % on resources when you have several items that can be given but you do not want them to all be given at same time but randomly given. so should I put percentages at 50% on everything if i want atleast one thing to be given but everything to have an equal chance of being given? I just need an example if anyone can answer this.
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