Picasso Posted December 26, 2016 Share Posted December 26, 2016 I joined this website today and took a look around, im loving all these game projects and will totally check this out! SkywardRiver, WereAlpaca and Xeno 3 Link to comment Share on other sites More sharing options...
Kibbelz Posted December 27, 2016 Share Posted December 27, 2016 Its worth stating I'm also working with Life Forge and will be converting the game to Intersect on release of open source to be fair to everyone who's waited ages for Intersects arrival Xeno, Mcadams, WereAlpaca and 3 others 6 Link to comment Share on other sites More sharing options...
Zetasis Posted December 28, 2016 Author Share Posted December 28, 2016 Alright guys so I started mapping out Gandor again and this time I'm going to put a little more into. It's not much but this is what I got done tonight. As you can tell it will be much bigger then the first. Xeno, Mcadams, Ambard and 3 others 6 Link to comment Share on other sites More sharing options...
SkywardRiver Posted December 29, 2016 Share Posted December 29, 2016 Heyo! Â So today the team have been busy mapping the remastered world of Life Forge for the new engine! Currently we're working on Gandor and it's surrounding areas, and this now includes a vast expansion to the "Meadow": Squeakshire! Â This vast, overgrown network of trees is home to humanoid vermin-like creatures: Mouselings! Â (this is but a small segment) Â We can't wait to update you on all the latest info and progress for Life Forge, so be sure to stay tuned! Â ALSO Â In terms of this December Alpha test, we've decided to keep it running for another week! Enjoy! Xeno, Mcadams, Zetasis and 4 others 7 Link to comment Share on other sites More sharing options...
Mcadams Posted December 29, 2016 Share Posted December 29, 2016 props for switching over to intersect. for sure going to be worth it in the long run. Henry, Zetasis and Kibbelz 3 Link to comment Share on other sites More sharing options...
BugSICK Posted December 30, 2016 Share Posted December 30, 2016 what engine are you using sky? Link to comment Share on other sites More sharing options...
SkywardRiver Posted December 30, 2016 Share Posted December 30, 2016 We were using my custom version of Eclipse, but now we're going to be switching to Intersect and porting over our features when Open-source hits. Henry, Giligis, BugSICK and 1 other 4 Link to comment Share on other sites More sharing options...
Giligis Posted December 30, 2016 Share Posted December 30, 2016 Great things going on here, glad you decided to make a switch, many are! Love checking back here for new updates, gets better and better each time. SkywardRiver and Zetasis 2 Link to comment Share on other sites More sharing options...
SkywardRiver Posted January 13, 2017 Share Posted January 13, 2017 The new Gandor, by our very own, Zetasis! Â Â Obviously some things may change, but there she is! WereAlpaca, Zetasis, Agoraphobic and 4 others 7 Link to comment Share on other sites More sharing options...
Ariel Posted January 13, 2017 Share Posted January 13, 2017 I want to try it  Looks amazing SKY! Agoraphobic 1 Link to comment Share on other sites More sharing options...
SkywardRiver Posted January 25, 2017 Share Posted January 25, 2017 Hey guys! Sorry for the lack of updates of late! So, it's high time we explain our grand plan moving forward! First of all let me send out a big thanks from our entire team to all those who played our Christmas Alpha Test, helping us find bugs, balance issues, and everything in between! It helps us more than you can all imagine! Now, onto the news!~Rewards~ For all those that played our Christmas Alpha Test and are worried about us moving to a new engine: fear not. Your time has not been wasted! Depending on how long you have played, what level you are, what items you've acquired, etc etc, you will be placed into a certain tier. These tiers will carry over to our new engine. The rewards for each will be announced before too long, but believe us, they'll be worth it! Also, to all who have purchased any cash items in our Christmas Alpha Test, you will be receiving these same items once the game in the new engine goes live! (Yes, even one time use items like the World Blessings!)~Development Logs~ You'll be able to look forward to weekly development logs on Life Forge every Friday! These will range from overviews on new areas, features, etc. We can't wait to show you what we're working on!~PvP Tournament!~ Lastly, we'll be wrapping our Christmas Alpha Test with a PvP Tournament to be announced at a later date! The winner shall receive some grand prizes when going into the new engine's game. Can't wait? Neither can we! All in all, we can't wait to be sharing our game with you, and we're looking to get it out as soon as we can! -Life Forge Team Henry, Zetasis and Rem 3 Link to comment Share on other sites More sharing options...
SkywardRiver Posted January 29, 2017 Share Posted January 29, 2017 Hey guys! Big news!!! So, as most of you all know, the plan for Life Forge was to cease development in it's current form and remake the entire game in a new engine. Things have changed! While we still intend on remaking this game in a new engine, we will not be ceasing current Life Forge development to do so. The new Life Forge will most likely be out 2018 Q2 (just spitballing here). So! A new update to Life Forge will be coming out on Monday! Servers are down until then! This update will add a functioning auto-updater so we can all stay up to date with Life Forge! Starting Monday, myself and the team will be starting work on a new Content update! This will add everything from new quests, monsters, and items, to balance changes and new fixes. The PvP tournament will still be on, and we intend on giving out rewards for the top 3! We on the Life Forge team thank you endlessly for the amount of support you have given us, and we can't wait to continue to give you free Life Forge updates!!! We will be moving forward with our plans for Kickstarter and Steam as well! Just for those of you who were wondering! Thanks again, stay tuned! ~Life Forge Team Mcadams, Zetasis and Henry 3 Link to comment Share on other sites More sharing options...
Mcadams Posted January 29, 2017 Share Posted January 29, 2017 3 hours ago, SkywardRiver said: The new Life Forge will most likely be out 2018 Q2 (just spitballing here). Â at least it's before intersect's source SkywardRiver, Zetasis and Hanox 3 Link to comment Share on other sites More sharing options...
jcsnider Posted January 29, 2017 Share Posted January 29, 2017 21 minutes ago, MCADAMS said: at least it's before intersect's source Yet to be determined. Giligis, Henry, Zetasis and 2 others 5 Link to comment Share on other sites More sharing options...
Henry Posted February 3, 2017 Share Posted February 3, 2017 If any of you havn't played LifeForge. I suggest you go play right now. Game is great. Played for 5 hours my first day SkywardRiver and Zetasis 2 Link to comment Share on other sites More sharing options...
SkywardRiver Posted February 7, 2017 Share Posted February 7, 2017 Game Window now Displays your Character's Name - Suggested by Xlithan You can now invite players with a space in their name to a Guild Bug where you could get stuck from events is now fixed Guild Recruitment Level is now 10 Damage numbers now display correctly for PvP New Items Fixed QTargetting Parties can no longer recruit someone 5 levels above or below them PvP Rebalance Several Fixes Spell Uses now Display in Hotbar Desc New Tab in Character Window. Let's you see Raw Stats without taking off Gear Spell Scaling has received a huge revamp. You should see much better scaling with this new formula PvP Combat Re-balance Item Descriptions will now display "Can't Use" in Red Text if you do not meet the stat requirements Item Descriptions will now display "Class Locked" in Red Text if you do not meet the class requirement Fix for Bosses Warping Out of Map Bounds Cleaned up Stealth and Mounting Packets. No more jittering when using either AoE Buffs Fixed Darkside Skill Changed Minor Bug Fixes 22 New Spells/Skill throughout the game Can no longer "speed hack" by switching items Numerous Exploits found by Zonticore are now patched - Thanks Zonticore! Members will now have specific Chat Colors Some Damage Formulas have received a rework Upon casting a spell from Stealth, you now leave Stealth Z now AutoTargets your character Multiple Flying Mounts on one map will no longer stagger/jitter You will no longer show random number counters beside your materials Other Bug Fixes Since our Open Alpha Release Henry, Zetasis and Stx 3 Link to comment Share on other sites More sharing options...
SkywardRiver Posted February 13, 2017 Share Posted February 13, 2017 Multiple Resolutions (more coming soon!) Optimized Game Performance. You should see an increase of more than 100-200 Frames per Second. No more CPU drain on Game Menu Hotkeys for Menus (IE "I" key for Inventory) Little Bug Fixes and Optimizations It's worth noting that this update requires a fresh install via our download link. Sorry for any inconvenience! Henry and Zetasis 2 Link to comment Share on other sites More sharing options...
Henry Posted February 14, 2017 Share Posted February 14, 2017 Spicy, keep the updates flowing buddy! SkywardRiver 1 Link to comment Share on other sites More sharing options...
Aon Reo Posted February 15, 2017 Share Posted February 15, 2017 Looking good keep on pushing forward Link to comment Share on other sites More sharing options...
SkywardRiver Posted February 16, 2017 Share Posted February 16, 2017 I'm very pleased to announce that Life Forge has been greenlit with a Steam release expected within the next week! Thank you all! Henry, Aon Reo, Mcadams and 3 others 6 Link to comment Share on other sites More sharing options...
Giligis Posted February 16, 2017 Share Posted February 16, 2017 Glad to hear it man, put those haters to shame!!! Well done!! SkywardRiver and Zetasis 2 Link to comment Share on other sites More sharing options...
Henry Posted February 16, 2017 Share Posted February 16, 2017 Grats on Greenlight! Zetasis, Giligis and SkywardRiver 3 Link to comment Share on other sites More sharing options...
Zetasis Posted February 16, 2017 Author Share Posted February 16, 2017 Thank you all to everyone who helped us out by up voting Life Forge! It really means a lot to us. Giligis, Henry, SkywardRiver and 1 other 4 Link to comment Share on other sites More sharing options...
SkywardRiver Posted February 18, 2017 Share Posted February 18, 2017 Party EXP is now alot higher than it used to be DX8 Errors should now be at an all time low Increased Server Stability Visual Bugs Fixed Can now spend talent points from any resolution PvP Rebalance Guild Menu Now Scrolls and displays all names correctly Duskin Pyramid Raid Released - Nika We now log all player deaths Lag issue has been fixed Logs have been cleaned up to be sorted daily New A* Pathfinding. Much more efficient and intelligent Link to comment Share on other sites More sharing options...
Giligis Posted February 18, 2017 Share Posted February 18, 2017 I saw some comments on your green light about your AI, and you went ahead and fixed that! Great job dude going to get those extra people to play by going that extra mile for people's suggestions. Link to comment Share on other sites More sharing options...
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