Capivarinha Posted March 1, 2018 Share Posted March 1, 2018 So guys, how can I create a spell which consume an item ? I can do this with projectiles, right ? But i need to do this with regular targeted spells, we're thinking on a kind of magical stone/rune. Link to comment Share on other sites More sharing options...
0 Peaverin Posted March 2, 2018 Share Posted March 2, 2018 It's not possible at the moment since there's no event command to force the player to cast a spell, so by calling a common event you'll be able to take an item from the player but you won't be able to cast any additional spell. Giligis 1 Link to comment Share on other sites More sharing options...
0 Capivarinha Posted March 2, 2018 Author Share Posted March 2, 2018 Thanks for the info, guys. I'll try something temporary (: Link to comment Share on other sites More sharing options...
-2 Giligis Posted March 1, 2018 Share Posted March 1, 2018 I believe you would have to make the spell an “event”, and make the event do it. Trying to figure out without looking at Intersect if it’s even possible. I think it is, but will def be an event driven spell. Link to comment Share on other sites More sharing options...
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Capivarinha
So guys, how can I create a spell which consume an item ?
I can do this with projectiles, right ? But i need to do this with regular targeted spells, we're thinking on a kind of magical stone/rune.
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