Capivarinha Posted February 20, 2018 Share Posted February 20, 2018 @panda @jcsnider, Another question. You guys have in mind a hotkey to "turn character north/south/east/west" ? I think this will improve the gameplay with projectiles. Link to comment Share on other sites More sharing options...
Khaikaa Posted February 20, 2018 Share Posted February 20, 2018 5 hours ago, Capivarinha said: @panda @jcsnider, Another question. You guys have in mind a hotkey to "turn character north/south/east/west" ? I think this will improve the gameplay with projectiles.   I don't think so, the best way of doing that is using a key listener which discriminates depending on if you release the key quickly or not(as, for example, in pokemon games). I think they would implement this instead adding 4 new hotkeys. Although, I don't think this has priority right now. You should write a suggestion post so maybe they will think about it. Link to comment Share on other sites More sharing options...
nizate Posted February 22, 2018 Share Posted February 22, 2018 I got so excited, I donated! Keep up the good work! jcsnider and Beefy Kasplant 1 1 Link to comment Share on other sites More sharing options...
panda Posted February 22, 2018 Author Share Posted February 22, 2018 On 2/20/2018 at 2:46 AM, Khaikaa said: Â Â I don't think so, the best way of doing that is using a key listener which discriminates depending on if you release the key quickly or not(as, for example, in pokemon games). I think they would implement this instead adding 4 new hotkeys. Although, I don't think this has priority right now. You should write a suggestion post so maybe they will think about it. Discriminatory timing would be the way we'd implement this, but insofar we do not even pass the time to any input handling so this will still require refactoring to accomplish. Link to comment Share on other sites More sharing options...
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