Sfortune Posted November 29, 2015 Share Posted November 29, 2015 I'm using Lidgren right now. I enjoy what it has to offer. Still a little skeptical but we'll see how it holds up under some pressure. Lidgren Lidgren.Network is a networking library for .net framework which uses a single udp socket to deliver a simple API for connecting a client to a server, reading and sending messages. GitHub: https://github.com/lidgren/lidgren-network-gen3 Anyone out there using it besides me? Link to comment Share on other sites More sharing options...
jcsnider Posted November 30, 2015 Share Posted November 30, 2015 It is a great framework. Only reason we are not using it is because I want my code to work within Unity someday. No need to stress test, it passes. Link to comment Share on other sites More sharing options...
Python Panda Posted November 30, 2015 Share Posted November 30, 2015 It is a great framework. Only reason we are not using it is because I want my code to work within Unity someday. No need to stress test, it passes. Lidgren works inside unity. I've done it before. Link to comment Share on other sites More sharing options...
saida Posted October 15, 2016 Share Posted October 15, 2016 I just looked it up and there is a section on the lidgren github repo for unity. Link to comment Share on other sites More sharing options...
jcsnider Posted October 15, 2016 Share Posted October 15, 2016 Link? Does it support Unity WebGL builds? Link to comment Share on other sites More sharing options...
GalacticGlum Posted October 18, 2016 Share Posted October 18, 2016 Yep, as far as I know, Lidgren works well with Unity WebGL builds. Link to comment Share on other sites More sharing options...
Python Panda Posted October 26, 2016 Share Posted October 26, 2016 I love me some lidgren when I work in C#...  Also didn't see a post about the llink jc asked for... so  https://github.com/lidgren/lidgren-network-gen3/wiki/Unity3D Link to comment Share on other sites More sharing options...
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