faller-magie Posted February 6, 2018 Share Posted February 6, 2018 Hai hai,  How can i make a menu bar ?  I mean, default menu is separated by multiple squares based on a 42x42 format and i don't want that. I would like to add a background bar under game icons for the aesthetic of my menu.  My menubar :  Tried to search a specific option on InGame.xml but i only touched Hotbar and InventoryContainer just to see what it does... Do you have any options for me ? Link to comment Share on other sites More sharing options...
3 pLeet Posted February 7, 2018 Share Posted February 7, 2018 Simply add a <Texture> tag within the <MenuContainer>. I tested it out, and worked like a charm. Again, you'll have to play with the <Bounds> to fit your needs ! Beefy Kasplant and faller-magie 1 1 Link to comment Share on other sites More sharing options...
1 pLeet Posted February 7, 2018 Share Posted February 7, 2018 Hello faller-magie ! What you call "menu bar" is actualy called a hotbar.  In order to change it you'll have to modify 2 things : hotbar.png : change this image with your own "menubar" image. InGame.xml : you will have to change some values in there to match your new image size. First, find <HotbarWindow> tag and change the <Bounds> attributes. Then do the same for every <HotbarContainerX> within the <Children> tag. A little reminder : <Bounds>posX, posY, sizeX, sizeY</Bounds>  You also might want to remove every HotbarContainer's border to match your graphics. To do so, simply change hotbaritem.png (fully transparent). Link to comment Share on other sites More sharing options...
1 pLeet Posted February 7, 2018 Share Posted February 7, 2018 Well you can change whatever UI component the exact same way you did with the hotbar : replace the current graphic, and modify the appropriated XML document (there is two XML documents, one for the InGame UI, and a second one for the MainMenu). Link to comment Share on other sites More sharing options...
0 faller-magie Posted February 7, 2018 Author Share Posted February 7, 2018 But it only changes " spell menu " :/ Is that possible to do the same on inventory, quests, etc. buttons ? Â Link to comment Share on other sites More sharing options...
0 faller-magie Posted February 7, 2018 Author Share Posted February 7, 2018 Already tried with Inventory Container, only the transparent box changes, not the background. Spoiler  It looks like with these XContainers, i cant add a background because <MenuContainer> don"t even have balises to modify something graphic so... Link to comment Share on other sites More sharing options...
0 faller-magie Posted February 7, 2018 Author Share Posted February 7, 2018 2 hours ago, pLeet said: Simply add a <Texture> tag within the <MenuContainer>. I tested it out, and worked like a charm. Again, you'll have to play with the <Bounds> to fit your needs ! Oh, it works ! Didn't think about it... Thanks ! Solved. Link to comment Share on other sites More sharing options...
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faller-magie
Hai hai,Â
Â
How can i make a menu bar ?
Â
I mean, default menu is separated by multiple squares based on a 42x42 format and i don't want that.Â
I would like to add a background bar under game icons for the aesthetic of my menu.
Â
My menubar :
Â
Tried to search a specific option on InGame.xml but i only touched Hotbar and InventoryContainer just to see what it does...
Do you have any options for me ?Â
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