Ricardo Posted March 21, 2020 Author Share Posted March 21, 2020 Hey guys, how are you? As some of you know I'm Brazilian and the corona virus epidemic is coming here strongly. I'm not from a rich family and my mom sustain me and my bro alone and maybe in the coming months there a lack of resources at home. I know it must be difficult for you too, but I humbly come to share this donation button so that you can help me. Any value will be very welcome, with 2 dollars, for example, I can have a good lunch here. In return for that, I promise to bring even more news to CryBits. Thank you so much! Link to comment Share on other sites More sharing options...
Whitespirits Posted March 21, 2020 Share Posted March 21, 2020 Hi @Ricardo I have donated to you, I hope this can help you, if I have any more spare funds I will donate more Ricardo 1 Link to comment Share on other sites More sharing options...
Ricardo Posted March 21, 2020 Author Share Posted March 21, 2020 On 3/20/2020 at 1:00 PM, Whitespirits said: Great job! It would be so good to see 8 direction movement in this engine, it improves combat for pvp and pve, not sure how hard it is to do but would love it to happen soon! I certainly intend to improve the combat and movement system in the next versions. The 8 direction movement is relatively simple to implement, I believe it can be implemented soon! I believe it can be implemented right after launching the new sprite system. 9 minutes ago, Whitespirits said: Hi @Ricardo I have donated to you, I hope this can help you, if I have any more spare funds I will donate more I am very very very grateful for that. This will help me a lot! Know that one of the reasons I continue with the project is because you are ALWAYS supporting me, thank you so much @Whitespirits Whitespirits 1 Link to comment Share on other sites More sharing options...
Ricardo Posted March 21, 2020 Author Share Posted March 21, 2020 v0.8.0 Development Notes I started to develop the shop system. Here is a preview of the trade system. Minamoto Yoshitsune, Whitespirits and Aiden9 3 Link to comment Share on other sites More sharing options...
Ricardo Posted March 27, 2020 Author Share Posted March 27, 2020 v0.8.0 Development Notes I'm almost done with the shop system, below is a preview: Whitespirits and Darkmg 2 Link to comment Share on other sites More sharing options...
minisoft Posted March 27, 2020 Share Posted March 27, 2020 Hi Ricardo, very nice work! Here are a few suggestions: Make the game available in full screen, add mouse & WASD movevement, add 8 direction movement and add a mini map feature. Keep going! Link to comment Share on other sites More sharing options...
Jotak1ng Posted March 27, 2020 Share Posted March 27, 2020 Hi Ricardo, nice work! More suggestions; auction house system, players merchant, faction system, character customization Link to comment Share on other sites More sharing options...
Whitespirits Posted March 27, 2020 Share Posted March 27, 2020 Awesome work!! He has some solid base features on his roadmap I think are super important, I agree on 8 dir Link to comment Share on other sites More sharing options...
Ricardo Posted March 28, 2020 Author Share Posted March 28, 2020 Thank you very much for the suggestions guys! I plan to add these features in a later version. Soon I will make more roadmaps for future versions. For the next version I am following this roadmap. I will finalize the Sprite System and make many improvements to the code before releasing it. Thank you very much again for the support!!!! You motivate me to continue this ❤️ GabThiais, Beefy Kasplant, Whitespirits and 1 other 4 Link to comment Share on other sites More sharing options...
GabThiais Posted March 30, 2020 Share Posted March 30, 2020 @Ricardo I impatiently await the sprite editor I was quite disappointed that they did not come out during v0.7.0 I hate to see that this is the last thing that remains to be added. Aesthetic 1 Link to comment Share on other sites More sharing options...
Ainz Ooal Gown Posted March 30, 2020 Share Posted March 30, 2020 16 minutes ago, GabThiais said: @Ricardo I impatiently await the sprite editor I was quite disappointed that they did not come out during v0.7.0 I hate to see that this is the last thing that remains to be added. Patience is a virtue, Ricardo is working hard on his engine, little support would be better for the Dev... jcsnider, Ricardo, Whitespirits and 1 other 4 Link to comment Share on other sites More sharing options...
GabThiais Posted March 30, 2020 Share Posted March 30, 2020 google translate his not my friend he said the exact opposite of what I meant and I copied stuck stupidly.I meant that I was happy that this was the last step and not that I hated it Gibier, Ricardo and Whitespirits 2 1 Link to comment Share on other sites More sharing options...
GabThiais Posted March 31, 2020 Share Posted March 31, 2020 hi I was amaper on Crybit then I wanted to test the map that I made and I realized that there was no administrator interface so I couldn’t teleport in the map that I made the only way to go is to create a point of teleport or to make sure that the character during its creation is directly in this map sa will be although this interface is present for version 0.8.0 Ricardo 1 Link to comment Share on other sites More sharing options...
Hykatsu Posted March 31, 2020 Share Posted March 31, 2020 Hi, For waiting you can use this if you want : Server Source > Program.cs > public static void ExecuteCommand(string Command) Add : case "tp": byte Map; byte X; byte Y; // Verifica se o que está digitado corretamente if (Parts.GetUpperBound(0) < 4 || string.IsNullOrEmpty(Parts[1]) || !Byte.TryParse(Parts[2], out Map ) || !Byte.TryParse(Parts[3], out X) || !Byte.TryParse(Parts[4], out Y)) { Console.WriteLine("Use: tp 'Player Name' 'Map' 'X' 'Y' "); return; } // Encontra o jogador Index = Player.FindUser(Parts[1]); if (Index == 0) { Console.WriteLine("This player is either offline or doesn't exist."); return; } // teleport player Player.Warp(Index, Map, X, Y); // Salva os dados Console.WriteLine(Parts[1] + "has been teleported."); break; Then Server > Player.cs Change : Private static void Warp(byte Index, short Map, byte x, byte y) For : Public static void Warp(byte Index, short Map, byte x, byte y) It's just a temp solution, but it's working. In the server, type this for teleport : tp accountname Map X Y Ricardo 1 Link to comment Share on other sites More sharing options...
Ricardo Posted March 31, 2020 Author Share Posted March 31, 2020 Thanks for the sugestion! I will add a command on the client for the administrator to be able to teleport! Edit: It's already in development branch Whitespirits 1 Link to comment Share on other sites More sharing options...
Ricardo Posted April 5, 2020 Author Share Posted April 5, 2020 v0.8.0 Development Notes Preview of the sprite system, there is still a lot to be done, but soon it will be finished! Alexoune001, Gibier, Aiden9 and 3 others 6 Link to comment Share on other sites More sharing options...
Aiden9 Posted April 5, 2020 Share Posted April 5, 2020 good work ! Ricardo 1 Link to comment Share on other sites More sharing options...
Justn Posted April 6, 2020 Share Posted April 6, 2020 I really like the Sprite system! I have so many sprites in my current project that have been wasted due to the one size fits all method. Great work as always Ricardo Link to comment Share on other sites More sharing options...
GabThiais Posted April 6, 2020 Share Posted April 6, 2020 @Ricardo hi your message fills me with joy and gives me the motivation to continue my sprites I am so glad that you have advanced Link to comment Share on other sites More sharing options...
GabThiais Posted April 13, 2020 Share Posted April 13, 2020 no action from Ricardo’s par for more than 13 days on are gitub sela I strongly worry I hope it goes well Link to comment Share on other sites More sharing options...
jcsnider Posted April 13, 2020 Share Posted April 13, 2020 3 minutes ago, GabThiais said: no action from Ricardo’s par for more than 13 days on are gitub sela I strongly worry I hope it goes well Motivation comes in waves. Intersect went months without commits. Give him time, patience is key. Ricardo 1 Link to comment Share on other sites More sharing options...
GabThiais Posted April 13, 2020 Share Posted April 13, 2020 it’s more worry than impatience because no response in this time of illness I’m afraid something’s happened to her Link to comment Share on other sites More sharing options...
hermanbozac Posted April 29, 2020 Share Posted April 29, 2020 editor: ur dont allowed to do this help !!!!! Link to comment Share on other sites More sharing options...
Hykatsu Posted April 29, 2020 Share Posted April 29, 2020 Connect on the client, then use this command in the server : - defineaccess "player name" "Access number" Player name = Name Access = (0 player) (1 moderator) (2 editor) (3 admin) hermanbozac 1 Link to comment Share on other sites More sharing options...
Ricardo Posted May 1, 2020 Author Share Posted May 1, 2020 Hi guys, how are you? Sorry for the disappearance, my college came back with online classes and it was consuming me a lot of time, in addition my mouse broke and I was unable to work on my computer, I bought a mouse today and it will arrive next week. As soon as I arrive I will return with the work, thank you so muchhhhhhhh!!!! Shenmue, hermanbozac, Gibier and 1 other 4 Link to comment Share on other sites More sharing options...
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