alextoti99 Posted January 4, 2018 Share Posted January 4, 2018 Introduction Arcane engine is a free 3D MMORPG creator. Yet there aren’t many things added in the engine. Features for now: Display Manager: For now works with static width and height. Renderings (100%) Textures and Multitextures (100%) Lightning (100%) Transparency (100%) Fog (100%) 3rd Person Camera (80%) Missing some features about rotation Player (10%) A simple one just for tests Day/Night (100%) SkyBox (100%) 3D Mouse Picking (100%) Water (100%) Cel Shading (100%) Text Rendering (100%) Sound (100%) GUI Rendering (100%) Particle Effects (80%) Networking (40%) Havent been really implemented just the main idea, also it isnt included in the first version of arcane engine. File Types 3D File types: .obj Textures file type: .png Sounds/Music type: .mid More file types will be added! Features that will be added Complete the networking Animations Loader Complete the player class Add monsters and other entities Some fotos: https://imgur.com/a/WwjrP The engine already includes a main game loop as an example game in MainGameLoop.java Functions added today: Full Screen mode, change the way that changes the display resolution. Added Some input methods (esc) - exit game, alt+enter full screen - Mouse Wheel reset the zoom - insert (prntsc) screen shot Added paths as variables, although havent set them or changed from the engine. Download Link (V0.1): http://www.mediafire.com/file/q3jggwwwnm6g54w/V0.1.rar Virus Total: https://www.virustotal.com/#/file-analysis/Yjc5Y2RiNmFlNmEzODNmOGZhZTJmM2YxNWYyMjlhODc6MTUxNTA4NTM4OQ== Yet its just source, the updates will be added as zip files for now, so it will be hard to add ur codes if you wanna get future updates. Also the game isn’t exportable yet! you can only run it via your ide (the project is ready for Eclipse) The engine is using LWJGL ((Windows for now) ill add for iOS and Linux) library The engine is free but if you like it you can donate here -> paypal.me/AlexandrosTitonis Discord Channel: https://discord.gg/FQGk97a Beefy Kasplant, Xeno and Sekiguchi Okitsugu 3 Link to comment Share on other sites More sharing options...
Beefy Kasplant Posted January 4, 2018 Share Posted January 4, 2018 Cool stuff! Going to follow this for updates! Link to comment Share on other sites More sharing options...
alextoti99 Posted January 4, 2018 Author Share Posted January 4, 2018 Ill add things kinda slowly due to some exams i have soon, although ill be updating the more i can, ill need feedback and suggestions Xeno 1 Link to comment Share on other sites More sharing options...
Khaikaa Posted January 5, 2018 Share Posted January 5, 2018 (edited) oh man now we are talking the same language. I'll try it when it's more completed and if I like it and have time I'll help you coding. I'm learning JDesktopPane & JInternalFrame a lot, I'm sure I can help coding the GUI. Edited January 5, 2018 by Khaikaa lol wrote JInternalPane instead JInternalFrame alextoti99 1 Link to comment Share on other sites More sharing options...
alextoti99 Posted January 5, 2018 Author Share Posted January 5, 2018 9 minutes ago, Khaikaa said: oh man now we are talking the same language. I'll try it when it's more completed and if I like it and have time I'll help you coding. I'm learning JDesktopPane & JInternalFrame a lot, I'm sure I can help coding the GUI. thats awesome ill need help with GUI Today's changelog: Added fps generator and the fps is displayed in the display title. Added a basic monster class. Added pause method (will pause the current thread for the time you choose). Added openURL method (will open the url in the web browser). Added alert method (will open a window with the message and the title). Added getClipboardContent method (will tell you what you have at clipboard (coppied last time)). Added second sound manager (the first is using openal, while the second is using japplet). Added a timer (Adding a second every tick). Link to comment Share on other sites More sharing options...
Kibbelz Posted January 5, 2018 Share Posted January 5, 2018 Looks interesting however why use this over somthing way more superior like unreal engine or unity? Link to comment Share on other sites More sharing options...
alextoti99 Posted January 5, 2018 Author Share Posted January 5, 2018 it has much easier networking than these hard coded engines and doesnt need a superb pc, also the networking is already inside as it focuses for mmo/online games and the features will be already installed, thx btw Kibbelz 1 Link to comment Share on other sites More sharing options...
Khaikaa Posted January 5, 2018 Share Posted January 5, 2018 1 minute ago, Kibbelz said: Looks interesting however why use this over somthing way more superior like unreal engine or unity? Well, I guess it's the same situation as intersect engine's, you also can create games like rpg maker's on unity, but much difficult than using intersect engine. Also, creating your own game dev engine must be wonderfull, I would like to create my own too if I have time and knowledge enough. alextoti99 1 Link to comment Share on other sites More sharing options...
alextoti99 Posted January 5, 2018 Author Share Posted January 5, 2018 well you can join in and help, ill raise some money the sooner i get (kinda difficult as i have other expenses) to get a forum, also if you wanna contribute ti would be nice Link to comment Share on other sites More sharing options...
Khaikaa Posted January 5, 2018 Share Posted January 5, 2018 28 minutes ago, alextoti99 said: well you can join in and help, ill raise some money the sooner i get (kinda difficult as i have other expenses) to get a forum, also if you wanna contribute ti would be nice I want, the issue is that I'll end my studies this July, so I have no much time. After that I'll happily try helping you with it. Good luck! Link to comment Share on other sites More sharing options...
alextoti99 Posted January 5, 2018 Author Share Posted January 5, 2018 1 minute ago, Khaikaa said: I want, the issue is that I'll end my studies this July, so I have no much time. After that I'll happily try helping you with it. Good luck! ah okey gl with ur studies and thx Link to comment Share on other sites More sharing options...
alextoti99 Posted January 5, 2018 Author Share Posted January 5, 2018 If anyone wanta to support the engine -> https://www.thunderclap.it/projects/66460-arcane-engine Link to comment Share on other sites More sharing options...
alextoti99 Posted January 6, 2018 Author Share Posted January 6, 2018 The networking so far (the lib im making): Has a string reader/sender for simple packets (working well) and today ive added a byte reader/sender although it isnt tested! Here you can download it: http://www.mediafire.com/file/o96zxm6o66kr6ef/main.rar Link to comment Share on other sites More sharing options...
alextoti99 Posted January 7, 2018 Author Share Posted January 7, 2018 Updated networking (working 100%) this is a 2d test: http://www.mediafire.com/file/zkpvs1ha2dzztpu/Networking.rar Kibbelz 1 Link to comment Share on other sites More sharing options...
alextoti99 Posted January 9, 2018 Author Share Posted January 9, 2018 Got some changes in plans due to some research ive done. The updates will be: Change from Java to C# (java is'nt compatible with consoles and will give hard time in installation to other users, while it doesn't use the resources as C#) More upates soon! + website Link to comment Share on other sites More sharing options...
alextoti99 Posted January 10, 2018 Author Share Posted January 10, 2018 Create website -> http://arcane3d.co.nf/ Link to comment Share on other sites More sharing options...
Loki Posted March 17, 2018 Share Posted March 17, 2018 Hello Alex, I am currently in the process of creating a small MORPG that will expand to a MMORPG in time and if you are interested in joining the team or would like to hear more details feel free to contact me @ lego.game.dev@gmail.com I believe we would benefit from your engine as would you from our input and support. Best regards, Loki Link to comment Share on other sites More sharing options...
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