Gilgamesh Posted December 19, 2017 Share Posted December 19, 2017 So. I was finishing my reactor and found out whenever I use a white glow in the tile, in the game it creates a black glow behind it. In the event it is fine. In the game Spoiler  In the editor  Spoiler   Do you know what may be causing it? :t Link to comment Share on other sites More sharing options...
0 Cheshire Posted December 19, 2017 Share Posted December 19, 2017 The editor and game don't render the map in the same way, which causes some of this weird stuff to happen. It's mostly the same, but between the render pipelines of the DirectX and OpenGL versions of MonoGame there's some minor oddities like this. I don't think there's much you can really do about it aside from trying to tweak your tiles or background layers to make it look similar. Link to comment Share on other sites More sharing options...
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Gilgamesh
So. I was finishing my reactor and found out whenever I use a white glow in the tile, in the game it creates a black glow behind it.
In the event it is fine.
In the game
Â
In the editor
Â
Â
Â
Do you know what may be causing it? :t
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