George Posted September 6, 2020 Share Posted September 6, 2020 Spoiler Hey, this is just a sample of the current enemies you might encounter during your adventure in Tales of Tria. DonJohn, WereAlpaca, Vus and 7 others 10 Link to comment Share on other sites More sharing options...
Eridonis Posted September 8, 2020 Share Posted September 8, 2020 Pretty much just testing the windows. Day and Night cycles of the Inn where you can recover your HP from a long battle, rooms are unlocked for now but, will be locked when occupied. (We have no healers due to all churches being destroyed.) Jackson, Push, WereAlpaca and 3 others 6 Link to comment Share on other sites More sharing options...
DonJohn Posted September 8, 2020 Share Posted September 8, 2020 I love how the petals falling when you're outside. A very good touch! Link to comment Share on other sites More sharing options...
Richy Posted September 8, 2020 Share Posted September 8, 2020 So I opened up mspaint and did some pixels. Here are my results. Uranochos and Eridonis 2 Link to comment Share on other sites More sharing options...
Vallorz Posted September 8, 2020 Share Posted September 8, 2020 On 7/17/2020 at 5:05 AM, davidsaid06 said: First version of how the GUI will look on my game, and graphic Job / Weapon stats that can level up. @davidsaid06 did you do this with source modifications? I am looking at putting a job skill system in my game but have no idea where to start as I am very new to the engine and C#. What you have done is exactly what I want to add with an actual tab for the stats. Xiphoid 1 Link to comment Share on other sites More sharing options...
XFallSeane Posted September 10, 2020 Share Posted September 10, 2020 I recently updated the design of my referencing of films, series, lives stream and legal streaming platform to version 5.0 with the addition of the games section in which you can post your project! Beefy Kasplant and WereAlpaca 2 Link to comment Share on other sites More sharing options...
Richy Posted September 12, 2020 Share Posted September 12, 2020 Can't really show much as I don't have all the details I need yet. This is WIP of a dungeon base I did a couple days ago. (Ik I'm late). Capivarinha and Eridonis 2 Link to comment Share on other sites More sharing options...
Capivarinha Posted September 12, 2020 Share Posted September 12, 2020 The (surface lol) World of ASN What you think guys? I just don't know what to do with that red area, i've feel that has no sense of direction, and that area separates the inicial village (post tutorial) from a city, it's kinda weird rn. If you have some idea, let me know <3 Ainz Ooal Gown, Jackson, wishy and 4 others 7 Link to comment Share on other sites More sharing options...
Gibier Posted September 13, 2020 Share Posted September 13, 2020 I did my first world's base It's only 580 maps Ainz Ooal Gown, Eridonis and Capivarinha 3 Link to comment Share on other sites More sharing options...
Richy Posted September 14, 2020 Share Posted September 14, 2020 Today, spend most of the day on sprites, to create animations via events. Also started on the event creation of my massive mission system. (Don't mind the map, it's just a test map for stuffs.) Heh. Xiphoid, Eridonis, Capivarinha and 1 other 4 Link to comment Share on other sites More sharing options...
Seruwin Posted September 14, 2020 Share Posted September 14, 2020 Zoagel, WereAlpaca, Jackson and 3 others 6 Link to comment Share on other sites More sharing options...
Richy Posted September 14, 2020 Share Posted September 14, 2020 11 minutes ago, Seruwin said: This looks slick. I wanna be the girl hitting those trees like that. Link to comment Share on other sites More sharing options...
George Posted September 16, 2020 Share Posted September 16, 2020 basic late night doodles. just a messy wip goblin boss, start of a design with the thought that the boss be will potentially pick up and throw the normal sized goblins at you. Eridonis, Kibbelz, Richy and 2 others 5 Link to comment Share on other sites More sharing options...
Richy Posted September 16, 2020 Share Posted September 16, 2020 Today I made a wall switch to be animated. Eridonis 1 Link to comment Share on other sites More sharing options...
Xiphoid Posted September 19, 2020 Share Posted September 19, 2020 Today i started fresh project with a think = open world sandbox mmorpg Eridonis 1 Link to comment Share on other sites More sharing options...
Cheshire Posted September 19, 2020 Share Posted September 19, 2020 Technically not really a project.. but you know. Justn, Richy, Jackson and 6 others 8 1 Link to comment Share on other sites More sharing options...
xHashii Posted September 19, 2020 Share Posted September 19, 2020 3 hours ago, Joyce said: Technically not really a project.. but you know. Is this a Hint about a guild source? Link to comment Share on other sites More sharing options...
Cheshire Posted September 20, 2020 Share Posted September 20, 2020 5 hours ago, xHashii said: Is this a Hint about a guild source? Not exactly a hint. https://github.com/AscensionGameDev/Intersect-Engine/pull/324 Tron and Justn 1 1 Link to comment Share on other sites More sharing options...
Eridonis Posted September 20, 2020 Share Posted September 20, 2020 9 hours ago, Joyce said: Technically not really a project.. but you know. For a non techy like me, would it be hard to upgrade from the other version to this? Link to comment Share on other sites More sharing options...
Cheshire Posted September 20, 2020 Share Posted September 20, 2020 6 minutes ago, Eridonis said: For a non techy like me, would it be hard to upgrade from the other version to this? Not really the place to discuss this, but if the changes are accepted it'd be as simple as just upgrading your version of Intersect once it's released. Link to comment Share on other sites More sharing options...
Gibier Posted September 21, 2020 Share Posted September 21, 2020 Today I was able to turn back my project from B7.0.0 to B6.2 Zetasis, Eridonis and Talikan 3 Link to comment Share on other sites More sharing options...
Eridonis Posted September 22, 2020 Share Posted September 22, 2020 Creating a housing system for those who gathered a lot of currency. A chance for them keep a house as long as they hold there key in there inventory. Going to decorate them a bit more. (2nd home doesn't come with a Sumire)Advantages: Don't have to pay for the Inn. Chance rate of well cooked food with stove increase. (For Chef Profession) No time limit on how long you can stay. (Referring to Inn.) Disadvantages: Dying outside of the region or dying to Assassin Corp. will result in loss of the key. (Excluding Duels) Costly, unless you use the houses to it's full extent. Link to comment Share on other sites More sharing options...
Xiphoid Posted September 24, 2020 Share Posted September 24, 2020 Today i did equipment/pet system in my game with paperdoll Eridonis 1 Link to comment Share on other sites More sharing options...
Cheshire Posted September 25, 2020 Share Posted September 25, 2020 The next not really a project.. EDIT: Small update, it now sets channels accordingly for Local, Party and Global.. Remembers your own choices for All and System. https://github.com/AscensionGameDev/Intersect-Engine/pull/331 Zetasis, Beefy Kasplant, George and 12 others 14 1 Link to comment Share on other sites More sharing options...
Eridonis Posted September 26, 2020 Share Posted September 26, 2020 @Dagobah It's a weather. lol. Link to comment Share on other sites More sharing options...
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