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Story Today I did this on my project...


SkywardRiver

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  On 6/7/2020 at 1:49 AM, OniSensei said:

Began work on changing the UI, found a free UI kit online and i think it fits with time fantasy fairly well, I will be changing the fonts just as soon as I can get the mono pipeline tool to work properly

 

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36a48837a3fcccab35d855e36e58c91e.png250e127848505c2bdb966b2740ce5100.png

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That key sticks out like a sore thumb.

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  On 6/7/2020 at 2:36 PM, Niko said:

 

That key sticks out like a sore thumb.

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TBH its a placeholder icon for the actual item icon for that type of item i have to make so i just selected something. But yes the squares are purposfully a bit smaller than the icons themselves to make them stand out a bit, you can see it on the red arnmor and the herb leaf at the bottom left as well.

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Hello! i've been working on my own project in intersect for about 3 days now and so far i've gotten the basics done,
azrabCU.png

Please disregard the mapping it's really just to test my assets and make sure everything looks ok together :)

p.s. thanks to @Aesthetic for helping me get my layout how I wanted it.

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  On 6/23/2020 at 12:09 PM, Ainz Ooal Gown said:

Been working on UI lately. Still not finished as going to change font then align text for numbering in character menu, as well as character entity box needs to change so it displays _idle and show correctly in character menu.

 

b38f58b9fba297031773b8df340a6215.png

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Looks amazing dude, kinda like diablo.

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  On 6/27/2020 at 12:20 AM, Eridonis said:

@Ainz Ooal GownHow did you get the level number center to the circle. Every time it's a lower level example like level 1~9 it aligns to the Furthest left of the circle, where is player box do you edit the alignment>

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Alot of trial and error but figured it out. PM me or raise a post and tag me and ill answer.

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