Is there a way to place (event or attribute) a case on the map where every player of NPC walking (or standing) on it will take a certain amount of damages ? (fixed amount, % of total HP or % of current HP)
I've been looking after it for a couples of minutes now, but have yet to find anything.
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pLeet
Is there a way to place (event or attribute) a case on the map where every player of NPC walking (or standing) on it will take a certain amount of damages ? (fixed amount, % of total HP or % of current HP)
I've been looking after it for a couples of minutes now, but have yet to find anything.
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