Okie dokie, so I've been playing with the 4.1 system for awhile since I'm curious on how I would go about making a Graveyard or Respawn system in a similar way that World of Warcraft, or almost any other MMO for that matter.
I've played with some events and added upon death factors, but I can't seem to get the graveyard to work in the correct way, with the player then being respawned at the global class spawn location.
Does anyone have or know of a system or way to implement something along these lines?
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Azurn
Okie dokie, so I've been playing with the 4.1 system for awhile since I'm curious on how I would go about making a Graveyard or Respawn system in a similar way that World of Warcraft, or almost any other MMO for that matter.
I've played with some events and added upon death factors, but I can't seem to get the graveyard to work in the correct way, with the player then being respawned at the global class spawn location.
Does anyone have or know of a system or way to implement something along these lines?
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