isanity Posted August 9, 2017 Share Posted August 9, 2017 Â Is there any way to change how to get skills? Instead of gaining points per level, put a system where it is necessary to train as in Tibia. Where you need to attack a monster by a certain number of hits to raise a skill, is there any way to do that? Â Sorry for the bad english. panda 1 Link to comment Share on other sites More sharing options...
1 Akihiko Posted August 10, 2017 Share Posted August 10, 2017 Not possible even using the events system cuz there are no stat points changer in it if my memory is good enough . Waiting for the open source release to easily add it in your way is the only thing I can advise you to do . isanity 1 Link to comment Share on other sites More sharing options...
0 Miharukun Posted August 10, 2017 Share Posted August 10, 2017 The only thing you can do right now is using event system, It's kinda complex tho  Like make an NPC called "Warrior Trainer" and make an option called "Skill Upgrade" and make the list of available spell to upgrade. Say, you choose "Sword Mastery" and then make the event know which spell do you currently have. in there you can make your skill upgraded by certain lvl (like to upgrade your Sword Mastery to Level 2 you need Level 27), or using Gold. Here's an example, I made this long time ago xD  P.S If you want to get skill, just make similar NPC called Spell Master and make it give you skill at certain level. Like when you started as a Warrior you only have 2 skills and then when you lvl 11 you can go to Spell Master to get new skill  and so on, pretty easy tho.  hra 1 Link to comment Share on other sites More sharing options...
0 Akihiko Posted August 10, 2017 Share Posted August 10, 2017 He isn't talking about spells but stat points Link to comment Share on other sites More sharing options...
0 Miharukun Posted August 10, 2017 Share Posted August 10, 2017 26 minutes ago, EroManga Sensei said: He isn't talking about spells but stat points Ya I know but I'm giving alternative way to do the same thing xD Link to comment Share on other sites More sharing options...
0 jesusbleach Posted August 10, 2017 Share Posted August 10, 2017 5 hours ago, Miharukun said: The only thing you can do right now is using event system, It's kinda complex tho  Like make an NPC called "Warrior Trainer" and make an option called "Skill Upgrade" and make the list of available spell to upgrade. Say, you choose "Sword Mastery" and then make the event know which spell do you currently have. in there you can make your skill upgraded by certain lvl (like to upgrade your Sword Mastery to Level 2 you need Level 27), or using Gold. Here's an example, I made this long time ago xD  P.S If you want to get skill, just make similar NPC called Spell Master and make it give you skill at certain level. Like when you started as a Warrior you only have 2 skills and then when you lvl 11 you can go to Spell Master to get new skill  and so on, pretty easy tho.  im gonna use spell scrolls also, and some items, but this is so cool and elaborated Link to comment Share on other sites More sharing options...
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isanity
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Is there any way to change how to get skills? Instead of gaining points per level, put a system where it is necessary to train as in Tibia. Where you need to attack a monster by a certain number of hits to raise a skill, is there any way to do that?
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Sorry for the bad english.
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