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Hiding my games assets


Lyim

Question

I've looked into the files of other games made with the Intersect Engine and I have seen that many assets in those games, such as tilesets and entity sprites have a different file name than PNG. Making it impossible to view them. I was wondering how I would do that for my game to make it difficult for others to steal them.

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First off, read this thread in its entirety. 

Since then @SkywardRiver released Life Forge on steam and used real life encryption on his assets. Members here including myself, @Zeepanda, and @Crest gained access to his assets with <1hr of effort using entirely different methods/attacks. 

 

Even AAA games cannot protect their textures and models from being ripped out of memory.  The whole topic is a waste of time. Truth is your assets will never be truly safe and anyone who needs to steal them to make a game will never amount to more than a thorn in your side. 

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Basically you can protect yourself in copyright but this does not help anyone ripping your graphics but you do not allow anyone to use them. The graphics are only a small part of the iceberg, but security is complicated, creating a method that is not cracked is almost impossible as SkywardRiver said, if someone REALLY wants it, there's absolutely nothing you can do to stop them. 

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