PinkAngel Posted May 14, 2017 Share Posted May 14, 2017 Can someone please help me with warping from one place to another. I have created warp for my doors in 2 different ways, one way using attributes and the other way using events and in the events I made it to work on player click but neither way does anything at all, the only thing I can think of that I could be doing wrong is that my map I am trying to warp to is not linked to the rest of the maps, it is unlinked so it can not be just walked to and discovered since that would just ruin everything if that happened since the area is the inside of a building so I dont know if that would be the issue, below is a screenshot of my event editor for this Link to comment Share on other sites More sharing options...
Puppy Posted May 14, 2017 Share Posted May 14, 2017 Question numero-uno if it's not passable, you cannot activate it Via player's touch @PinkAngel Secondo, just tested it and it work perfectly fine on warping to other map that is unlinked. Seems like your mistake SOMEWHERE, perhaps? PinkAngel 1 Link to comment Share on other sites More sharing options...
PinkAngel Posted May 14, 2017 Author Share Posted May 14, 2017 please tell me how you have yours set up because i dont have my door blocked off so it is passable Link to comment Share on other sites More sharing options...
Puppy Posted May 14, 2017 Share Posted May 14, 2017 @PinkAngel Works perfectly fine for me ;/ Β Quick Edit: Just checked and it works perfectly fine without walking animation too, no idea why i pressed it, but just made sure. xD PinkAngel 1 Link to comment Share on other sites More sharing options...
PinkAngel Posted May 14, 2017 Author Share Posted May 14, 2017 ok i got it fixed, here is what my problem was, I was trying to left click the door and it was not working even after setting it up like yours but then i accidentally walked into it and i was warped, thats just a bit confusing, player touch seems like it means actually left clicking it (touching with mouse) but it actually means players body touching it. I'm learning atleast now my game creation can continue, thanks for your help Link to comment Share on other sites More sharing options...
Puppy Posted May 14, 2017 Share Posted May 14, 2017 @PinkAngel as I said before : Player touch = Player is directly in contact with event, via walking or warping into it. Action = Player has to use button to make event work Autorun = always repeats, possibly each frame? No idea. The naming convention, could perhaps be a little more precise on player touch and be on colission or perpahs on direct contact, but it is what it is and well poor tiles are always touched by the players the BAD way :< PinkAngel 1 Link to comment Share on other sites More sharing options...
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