Pigot Posted May 3, 2017 Share Posted May 3, 2017 Hey! Why are the fonts of Intersect 3.1 aliased? How to change that ("put anti-alias")? Sorry for the stupid question, thanks!! emptyaccount 1 Link to comment Share on other sites More sharing options...
0 Gibier Posted May 3, 2017 Share Posted May 3, 2017 You can try it Link to comment Share on other sites More sharing options...
0 emptyaccount Posted May 3, 2017 Share Posted May 3, 2017 Yeah, I'm wondering the same, I even changed the fonts but still ugly lol. Link to comment Share on other sites More sharing options...
0 Pigot Posted May 3, 2017 Author Share Posted May 3, 2017 1 hour ago, Roy said: Yeah, I'm wondering the same, I even changed the fonts but still ugly lol. So I'm not even going to try to change the font. Must be some problem in the engine, :/ Link to comment Share on other sites More sharing options...
0 Gibier Posted May 3, 2017 Share Posted May 3, 2017 1 hour ago, Pigot said: So I'm not even going to try to change the font. Must be some problem in the engine, :/ Provably a bug from the multi-resolution. The font seems to change a little bit when we change it. Link to comment Share on other sites More sharing options...
0 Aesthetic Posted May 3, 2017 Share Posted May 3, 2017 The fonts are rendered from Mono i believe and its wonky sometimes but I don't think its something the devs can fix. Link to comment Share on other sites More sharing options...
0 Pigot Posted May 3, 2017 Author Share Posted May 3, 2017 :s the visual of actual fonts are ugly, xD Gives outdated appearance. Link to comment Share on other sites More sharing options...
0 Pigot Posted May 3, 2017 Author Share Posted May 3, 2017 Maybe a solution for this, is to add a option to enable and disable "anti-alias", this would be cool, will give for us a better graphics, more modern Link to comment Share on other sites More sharing options...
0 SonicMicro234 Posted May 3, 2017 Share Posted May 3, 2017 18 hours ago, Pigot said: Hey! Why are the fonts of Intersect 3.1 aliased? How to change that ("put anti-alias")? Sorry for the stupid question, thanks!! When source comes out, use your own font rendering if you wish. Create Anti-Alias. Nothing better than self made code my friend Link to comment Share on other sites More sharing options...
0 Pigot Posted May 3, 2017 Author Share Posted May 3, 2017 Only a suggestion, but this is true! SonicMicro234 1 Link to comment Share on other sites More sharing options...
0 jcsnider Posted May 4, 2017 Share Posted May 4, 2017 We're not asking the MonoGame library to render our fonts like shit. We're not up scaling or anything like that. I'm adding this to our list to investigate for Beta 4. In the mean time there is nothing you can do to make this better. If it is a problem on MonoGames side then we are at their mercy to have it fixed meaning that it could potentially be weeks or months or longer before a solution appears. Pigot and Aesthetic 2 Link to comment Share on other sites More sharing options...
0 Aesthetic Posted May 4, 2017 Share Posted May 4, 2017 7 minutes ago, jcsnider said: We're not asking the MonoGame library to render our fonts like shit. We'r e not up scaling or anything like that. I'm adding ythis to our list to investigate for Beta 4. In the mean time there is nothing you can do to make this better. If it is a problem on MonoGames side then we are at their mercy to have it fixed meaning that it could potentially be weeks or months or longer before a solution appears. Adding on to this, ive found that bolder fonts made for smaller sizes work much Better I could link you to a few if you pm me OP Link to comment Share on other sites More sharing options...
Question
Pigot
Hey!
Why are the fonts of Intersect 3.1 aliased? How to change that ("put anti-alias")?
Sorry for the stupid question, thanks!!
Link to comment
Share on other sites
11 answers to this question
Recommended Posts