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Game Crashes when I attack


AgentFrenchFry

Question

I made a gun and just set up a paperdoll, and once I did I tested it out and it was working fine when walking and stuff, I press E and it automatically just crashes. This is the first time I tested out the weapon though, so I am not sure if it is a projectile problem or what.

 

2017-05-02 18:06:41.109 [Error] Message: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
2017-05-02 18:06:41.110 [Error] Stack Trace:    at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
   at System.Collections.Generic.List`1.get_Item(Int32 index)
   at Intersect_Server.Classes.Networking.PacketHandler.HandleTryAttack(Client client, Byte[] packet) in C:\Users\JC Snider\Desktop\AGD\Intersect-Engine\Intersect Server\Classes\Networking\PacketHandler.cs:line 765
   at Intersect_Server.Classes.Networking.PacketHandler.HandlePacket(Client client, Byte[] packet) in C:\Users\JC Snider\Desktop\AGD\Intersect-Engine\Intersect Server\Classes\Networking\PacketHandler.cs:line 68
   at Intersect_Server.Classes.Networking.GameSocket.TryHandleData() in C:\Users\JC Snider\Desktop\AGD\Intersect-Engine\Intersect Server\Classes\Networking\GameSocket.cs:line 102
   at Intersect_Server.Classes.Networking.NetSocket.OnReceiveData(IAsyncResult ar) in C:\Users\JC Snider\Desktop\AGD\Intersect-Engine\Intersect Server\Classes\Networking\NetSocket.cs:line 58
2017-05-02 18:06:41.110 [Error] Time: 5/2/2017 6:06:41 PM

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