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Animation Skill Doesn't Flip


emptyaccount

Question

Hi guys!,

 

I'm having this problem and I don't know how to fix it, as you can see on the gif, the skill doesn't flip. 

I have the skill as a Spell with the Cast Animation as the 'Big Eye Machine' and the Hit Animation as the 'Laser'. Target type: Self.

I tried making the Laser as a 'Linear (Projectile)' but it doesn't look well at all because the laser doesn't match the eye machine lol. so idk what to do :/ 

Also the skill doesn't deal damage lol.

 

P.S. that's not the character sprite I'm using. :))

P.S.2 Yes I'm trying to make a side scrolling game :D

wrongdirection.gif

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42 minutes ago, SonicMicro234 said:

When the source available, make yous own button for as the Invert option to adjust animation. Or you make seperate graphics files inverted.

 

Sorry I tried translate the best I can.

Yeah I was thinking about that, thanks for the answer! :D

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5 minutes ago, Kibbelz said:

There is a checkbox called "auto rotate" that will rotate your animation. If that doesn't work then wait till 4.0 since there was a rotation based bug on animations in 3.0 if i remember correctly on either spell, item or projectile (cant remember which)

Yeah but that option "auto rotate" is sadly only available in the Projectile Editor as I can see, I guess I'll have to wait for that version, thanks! :)

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