I plan to release a game in "alpha" or "limited" fashion for some testing stuff here in the upcoming weeks, and was wondering what the best way to approach the constant addition of tilesets / items / resources / graphics etc.
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Is there a way to require the user to somehow update their game files before they can connect to the server, or at least tell them they have to go download the new version to continue playing?
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Just don't want to risk a lot of players being confused when they see nothing
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Teppy
I plan to release a game in "alpha" or "limited" fashion for some testing stuff here in the upcoming weeks, and was wondering what the best way to approach the constant addition of tilesets / items / resources / graphics etc.
Â
Is there a way to require the user to somehow update their game files before they can connect to the server, or at least tell them they have to go download the new version to continue playing?
Â
Just don't want to risk a lot of players being confused when they see nothing
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