Gallus Posted February 4, 2017 Share Posted February 4, 2017 Is it possible someone explain exactly how animations work? I have been fiddling with them for a little with the sprites that were provided in the initial download of the engine, and, I am failing at getting them to work properly. Link to comment Share on other sites More sharing options...
0 Ariel Posted February 10, 2017 Share Posted February 10, 2017 In this Engine (Intersect) the animation works like this: Think of it like a Table of content, each row is the deferent movement direction and each column is the frame of the animation. A SpriteSheet of a player have 4 rows with 3/4 columns. the 4th column is useally the attack Frame. First row is direction down ETC. Hope it helps  Link to comment Share on other sites More sharing options...
0 Spudnik Studios Posted February 10, 2017 Share Posted February 10, 2017 The first sprite in very row is idle and the next three are the moving sprites is this what ur looking for? Link to comment Share on other sites More sharing options...
0 Simba Posted March 30, 2017 Share Posted March 30, 2017 There is a tutorial on youtub however it's in French. Â Â Â Link to comment Share on other sites More sharing options...
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Gallus
Is it possible someone explain exactly how animations work? I have been fiddling with them for a little with the sprites that were provided in the initial download of the engine, and, I am failing at getting them to work properly.
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