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Paperdoll Render


Stx

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Okay so you see this?

92503c7a2d5c425ea502a6f2a2e8ca7f.png

 

Looks pretty normal right? But if I turn..

3c24e596ac4d4e759784963db7b9de6a.png

 

The dagger is inside the shield. I set it so the shield would render first, so how would I go about fixing this problem?

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  On 1/22/2017 at 5:12 PM, marikito said:

 

As you set up Paperdol?. Anyone show me some tutorial?

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In the future, please make your own topic if you have a question, hope this helps! 

 

On-topic: believe Zeta could be right, depending on how the paper doll is setup it looks like they are holding it in the same hand, could be wrong. 

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  On 1/22/2017 at 3:29 PM, Chronos said:

I imagine the shield has to be rendered last if you want it to overlap everything else. Items that are rendered first will be below everything rendered after.

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Any chance this worked? Or have you tried? Let's say you render a helmet first, it's first so anything after it would be over it, rather than vise versa. 

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  On 1/22/2017 at 6:34 PM, DudeItsCorey said:

 

Any chance this worked? Or have you tried? Let's say you render a helmet first, it's first so anything after it would be over it, rather than vise versa. 

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Well, I've moved everything around. I just get the same Issue. It's nothing too big though :D I'll work around it.

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  On 1/22/2017 at 7:17 PM, DudeItsCorey said:

My main concern is, is this a code bug (our end)or a graphical bug from your end (or artists end)? If you ever do find a fix or the solution, please let me know! Helps me help people in the future. 

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I'll continue to look into it. Nonetheless I'll let you know if I find a solution.

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