I'm thinking about using the engine, but I'm wondering what the network limitations  are. How realtime are we talking? When does the lag start to show?Can you handle  30+ players moving around in the same area with multiple spells/projectiles being used smoothly?
Question
2DMashery
I'm thinking about using the engine, but I'm wondering what the network limitations  are. How realtime are we talking? When does the lag start to show?Can you handle  30+ players moving around in the same area with multiple spells/projectiles being used smoothly?
Link to comment
Share on other sites
15 answers to this question
Recommended Posts