Miharukun Posted November 12, 2016 Share Posted November 12, 2016 I will post all of my knowledge about maps in here!   How to make level restricment. So first you go to your editor and then Content Editor and click Switch and Variable Editor, after that you make a Switch called "Level restriction lvl xx" for this tutorial i will make it as "Royal Guard Test" and it would be players that already level 10. So, for players below level 10 can't go to the next area. Do it like so, Spoiler After that go to map and then click the Event thing, After that name it Royal Guard or something you like, pick the suitable sprite (to make it more epic, add an Animation for the NPC)  and for the first line, make the npc say that the map behind him is dangerous bla bla bla just make a story about it  and then click the 2nd line and choose "Conditional Branch" and make sure you make it "Level is" and make it "Greater or Equal to" so the players that lvl 10 or greater than lvl 10 can go inside and and then in the first line, click it and then "Set Switch" and put your Switch that you made before like so, and after the Else put a showtext that saying that this player level is too low to enter the area. Like so P.S If you want to make it like SAO, make it Global Switches not Player Switches. So once a player already reach the required level, it will open for all the players. Spoiler After that click the New Page and in the new page, put your sprite again and click the "+" icon on the Condition tab, above the sprite, and put the Royal Guard Test switch we made before and after that input Warp To in the first line, like so. Spoiler And there you go, you just make a level restrict guard  sorry for my bad english and for you to go back, just make another guard behind the Royal Guard Sprite (in the sacred place) that warps you to in front of Royal Guard again. Like so xD Spoiler If you have any question, feel free to ask in the comments I will help you as best as i could! Spoiler http://www.ascensiongamedev.com/resources/filehost/f9a3826be488a69e00c5207a5e0a0215.avi http://www.ascensiongamedev.com/resources/filehost/f9a3826be488a69e00c5207a5e0a0215.avi  Caio and italo 2 Link to comment Share on other sites More sharing options...
Gibier Posted November 12, 2016 Share Posted November 12, 2016 3 minutes ago, Miharukun said: I will post all of my knowledge about maps in here!   How to make an animated Bonfire.  Reveal hidden contents http://www.ascensiongamedev.com/resources/filehost/1152e07b554c6cc21a6d3272c175200c.png I use this tileset for the tutorial.  http://www.ascensiongamedev.com/resources/filehost/ba846ac55879e3285e7a482cabcc81c3.avi   Have you tried the video ? I'm able to watch it. Link to comment Share on other sites More sharing options...
Miharukun Posted November 12, 2016 Author Share Posted November 12, 2016 Able or unable? because i can't see the video  Link to comment Share on other sites More sharing options...
Gibier Posted November 12, 2016 Share Posted November 12, 2016 I missed the "un" so unable ^^  Does you first copy of video work on your pc ? Maybe it's just the hostfile who fuck up   Link to comment Share on other sites More sharing options...
Miharukun Posted November 12, 2016 Author Share Posted November 12, 2016 I was upload it to Ascension filehost and it doesn't show up. Fixed link and uploaded in other web. Link to comment Share on other sites More sharing options...
Cheshire Posted November 12, 2016 Share Posted November 12, 2016 Why are you using the event system for this when you could also use the Animation attribute? Link to comment Share on other sites More sharing options...
Miharukun Posted November 12, 2016 Author Share Posted November 12, 2016 58 minutes ago, Joyce said: Why are you using the event system for this when you could also use the Animation attribute? not all the tilesets fit with the Animation attribute  so i make this tutorial Link to comment Share on other sites More sharing options...
Cheshire Posted November 12, 2016 Share Posted November 12, 2016 Not sure why you'd want to waste server resources for something as basic as a campfire, but to each their own. A simple 10 second copy/paste job could get you an animation file to use. Â Â Remember: Events are all handled by the server, and not having made it global you made it run for every single player that can see the fire as well. So 10 players = 10 fires the server has to worry about. So yes, it works. No it's not very efficient. (Basing this on how it worked in the VB6 version, assuming it's not much different now.) jcsnider 1 Link to comment Share on other sites More sharing options...
Miharukun Posted November 12, 2016 Author Share Posted November 12, 2016 Ah i see  i might make other tutorial, thanks for the information Joyce ! I didn't know that hehe my bad  Link to comment Share on other sites More sharing options...
Vus Posted November 12, 2016 Share Posted November 12, 2016 I can't see the video either Link to comment Share on other sites More sharing options...
BugSICK Posted November 21, 2016 Share Posted November 21, 2016 how to view the video? Link to comment Share on other sites More sharing options...
Gibier Posted November 21, 2016 Share Posted November 21, 2016 The video I break again. So you can't. Link to comment Share on other sites More sharing options...
Miharukun Posted November 28, 2016 Author Share Posted November 28, 2016 Updated with a new one! (i just removed the old one because Joyce was right! Thanks Joyce!) Was watching SAO then i come up with this  Link to comment Share on other sites More sharing options...
BugSICK Posted December 4, 2016 Share Posted December 4, 2016 can anyone re-upload the animated bonfire video. coz i cant view it, dont know why. Link to comment Share on other sites More sharing options...
Miharukun Posted December 5, 2016 Author Share Posted December 5, 2016 4 hours ago, Interface said: can anyone re-upload the animated bonfire video. coz i cant view it, dont know why. The link for the vid are broken ahaha, and also i don't want it to make the server heavy just for a simple animation. Link to comment Share on other sites More sharing options...
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