Neeknog Posted November 3, 2016 Share Posted November 3, 2016 Hello My name is Niko, I'm currently working on my game pestilence and could use a bit of help to create some content. None of these positions need to be permanent or have minimum time required. I would like to find a permanent staff for my lovely creation but part time and any help is useful.  I will Be The Head Developer of This Project, But I could really use some help. Ive laid down a foundation for how I want to the world to look from a mapping stand point, but i lack some creative efforts with elevation and such. I want to be able to focus more on creating more art to expand the game with more content. So The mappers would map and the content developers would stay in close communication with me. When they need new graphics for new content I would create them and help refine ideas and content.  What I Need: -Head World Designer (Main Mapper). -Assistant Mappers (Follows Design Ideas Of Head Mapper, Works Together) -Head Of Content Design (Works with event editor, quest editor, Lore, items, skills ex). -Assistant Content Designers (Works With Head Content Designer)  New Website:  http://www.pestilenceonline.com  Information:Pestilence Online is a 2d online rpg based around the Bubonic plague. Pestilence Is jam packed with story telling & lore, events, custom features and much more. Train on mystical creatures, plague carriers, the undead and other enemies. Follow the Epic quest line from clean city's to infected villages, city's and castles. The main mission being to help find a cure for the black plague. Meet interesting characters and learn all about the wacky methods these citizens from the dark age use to try and avoid the plague. From toad licking, religion, smelling herbs, releasing blood from their body's, and locking them selves up. These people will pretty much do anything to try and rid the plague.  Tier 1 Classes Available at Game Launch:   Main Menu & Current Logo:   Gui Style:   Some Pre-Alpha Development Screenshots:                                 Planned Plague Features Upon Source Release: -Blackness percentage. If your blackness bar re aches 100% an alert will appear letting you know your are infected. Your character sprite will change to the infected sprite and you will experience major in game penalty's. This includes a Major decrease in your max hp, mp, and all of your combat skills such as damage, int ex. You will not die just because your blackness Reaches 100% But if you do die while being 100% infected you will loose all of your inventory items and re-spawn with your blackness level still at 100% Allowing your blackness level to reach 100% should be avoided at all costs while pk-ing. To bad all the pk zones have a high infection rate. -Hunger system, staying healthy is important in these times. The more hungry you are the quicker you will become infected. -Npc's can infect you with plague illness while attacking you. The speed in which they infect you will differ between npc's. -Certain areas of the world and maps can infect you with blackness, A sewer will raise your blackness level much quicker that a forest will. -New Item type: Medicine. These items such as mushrooms, toads and flowers can help lower your blackness percentage. -New skill type medicine making. Combine mushrooms, blood, flowers and all type of wacky ingredients to achieve better medicines that will heal you much better. -New Item Type: Blood Letting. This allows a player to buy or find a special item type that trades health for a reduction of infection level. So if a player finds a knife, he can choose to cut himself with it. This will lower his hp by 50% but also his blackness level by 50% A small sacrifice. -Heavily trapped and guarded citys, to prevent plague holders from spreading disease. -Rats, Mice, bugs and certain other animals and scenarios can raise your blackness level. -Large quest series involving the whole realms attempt to rid the plague. -If caught stealing or breaking laws you will be sent to jail. Your blackness bar will slowly raise in jail but smart players can break free from jail. -Different citys will show their percent chance of infection upon entering city walls. -Sewers hold a high chance of becoming blackened. Only stay in the sewers for short periods of time. -Food will lower your blackness bar, also washing your hands, feet, face. Bathing and basic antibiotics. Certain herbs and mushrooms will help      George 1 Link to comment Share on other sites More sharing options...
James Posted November 4, 2016 Share Posted November 4, 2016 The logo looks good but the screenshots aren't showing. Link to comment Share on other sites More sharing options...
Neeknog Posted November 5, 2016 Author Share Posted November 5, 2016 something happened with photobucket so the images were not showing up. Seems to be all working now... Link to comment Share on other sites More sharing options...
Kibbelz Posted November 5, 2016 Share Posted November 5, 2016 I suggest using our filehost for content on the forums since it will only be down if the forums are Neeknog 1 Link to comment Share on other sites More sharing options...
Vus Posted November 5, 2016 Share Posted November 5, 2016 On 3. 11. 2016 at 9:10 PM, Niko said: InformationDance of Death is a 2d online rpg... Â Phenomenal 1 Link to comment Share on other sites More sharing options...
Phenomenal Posted November 5, 2016 Share Posted November 5, 2016 I'm confused you want a mapper and a writer and a artist? Link to comment Share on other sites More sharing options...
Neeknog Posted November 5, 2016 Author Share Posted November 5, 2016 Thanks @Vus, I corrected the info. Dance of death was the old title of my game. Copied the info from another forum. @PhenomenalDev What I wanted is at the beginning of the post. A mapper and a content developer. The content Dev would be multi purpose. Working on events, story's, item and npc creation ex. Link to comment Share on other sites More sharing options...
Neeknog Posted November 5, 2016 Author Share Posted November 5, 2016 Newer World Map updated   Phenomenal 1 Link to comment Share on other sites More sharing options...
Phenomenal Posted November 5, 2016 Share Posted November 5, 2016 @Niko why is the right so baron? still in the works? Link to comment Share on other sites More sharing options...
Neeknog Posted November 5, 2016 Author Share Posted November 5, 2016 yes. not even close to completed. At this point im just plotting out land mass and water and what not. Phenomenal 1 Link to comment Share on other sites More sharing options...
Ranqe Posted November 6, 2016 Share Posted November 6, 2016 Will you be able to tame fleas as like pets? Phenomenal 1 Link to comment Share on other sites More sharing options...
Neeknog Posted November 10, 2016 Author Share Posted November 10, 2016 not sure bud. Link to comment Share on other sites More sharing options...
George Posted November 10, 2016 Share Posted November 10, 2016 This project looks epic, reminds me of a game I use to play all the time back in the day. Link to comment Share on other sites More sharing options...
Phenomenal Posted November 10, 2016 Share Posted November 10, 2016 @Niko So does a content developer do art or just create the names and stats for items? stil a bit confused Link to comment Share on other sites More sharing options...
Neeknog Posted November 11, 2016 Author Share Posted November 11, 2016 Im doing all the art. The content developer would work on things like events, items, npcs, dialogue and lore. Just getting content into the game and discussing ideas and new content. The content will create things and if they need new graphics for ideas they made or systems they would talk to me and I would make all the art needed to create the content. Â @George Thank you so much bud. The development is moving very slow currently, its just me thus far a one man team. But the engines not released yet anyway and I have plenty of time to make things great. It will be a bit of a wait for pestilence but I think it will be worth it and please the users. Â Once I get the current land filled with content and mapped out. My next huge land update will be the plagued land. A Giant area of the world completely destroyed by the plague. This whole zone will be pk enabled and highly infectious. Link to comment Share on other sites More sharing options...
Neeknog Posted November 14, 2016 Author Share Posted November 14, 2016 Still recruiting Link to comment Share on other sites More sharing options...
Neeknog Posted January 11, 2017 Author Share Posted January 11, 2017 Looking for that perfect crew! Kibbelz 1 Link to comment Share on other sites More sharing options...
Neeknog Posted April 3, 2017 Author Share Posted April 3, 2017 Huge Topic Update 4/3/2017!!! All Brand New Screenshots have been posted, main menu pictures, GUI, Classes, World Map and More! Recruiting 2 Mappers and 2 Content Developers, Let me know if you are interested. Be apart of a creative and humble development team, for a game with great potential! Refur 1 Link to comment Share on other sites More sharing options...
panda Posted April 3, 2017 Share Posted April 3, 2017 Steelix recrhoothooting! Might I suggest making an Imgur album instead of the utterly gigantic vertical list of screenshots the forum has quite nicely arranged for us? Link to comment Share on other sites More sharing options...
Neeknog Posted April 3, 2017 Author Share Posted April 3, 2017 Don't know how to do this.. lol Link to comment Share on other sites More sharing options...
Phenomenal Posted April 3, 2017 Share Posted April 3, 2017 @Niko Get all the images and upload them in bulk to imgur and then just insert the album link and it will auto format. (Assuming it auto formats) Link to comment Share on other sites More sharing options...
elvenbyte Posted May 11, 2017 Share Posted May 11, 2017 If it is not too late, I'd like to collaborate. My mail: damobe@gmail.com  Regards  David Moñino Link to comment Share on other sites More sharing options...
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